Been testing ritualism pets. TL;DR: they're meh at best, mostly dogshit.
Terror Birds: way slower than the living version, can't do anything to raise the speed..
Bear: Ok ish, dmg, and hp are always lower than living. Slower than living.
Celeano: still decent, horribly slow, can't keep up with a horse, Not even 1 speed.
Mino: dog shit hp, dmg. has a knockback.
tagmaton: terrible hp, no resists, hardly any dmg
tupilak: dmg is ok, hp is not bad but it's slow and it's an arrow magnet. It has little to no pierce resist so it melts incredibly quickly.
The problem is the pets have no resists, they have significantly lower speed, hp and damage too. Even piercing resist would be enough to make them usable.
They would be viable if they had better resists and at least 90% of the hp of the living version. Pet armors might help but the non-existent natural resists mean that Risen pets will still nearly insta drop to arrows and will be significantly slower. They are gimped to the point of not being worth the trouble.
Some may argue that the reduced skill point cost should make the pets weaker to domination/taming.
To that I'd argue that while the sp cost is lower the time sink, gold sink and overall logistics of getting ritualism pets compensates for the sp.
Risen pets shouldn't be this bad.
Terror Birds: way slower than the living version, can't do anything to raise the speed..
Bear: Ok ish, dmg, and hp are always lower than living. Slower than living.
Celeano: still decent, horribly slow, can't keep up with a horse, Not even 1 speed.
Mino: dog shit hp, dmg. has a knockback.
tagmaton: terrible hp, no resists, hardly any dmg
tupilak: dmg is ok, hp is not bad but it's slow and it's an arrow magnet. It has little to no pierce resist so it melts incredibly quickly.
The problem is the pets have no resists, they have significantly lower speed, hp and damage too. Even piercing resist would be enough to make them usable.
They would be viable if they had better resists and at least 90% of the hp of the living version. Pet armors might help but the non-existent natural resists mean that Risen pets will still nearly insta drop to arrows and will be significantly slower. They are gimped to the point of not being worth the trouble.
Some may argue that the reduced skill point cost should make the pets weaker to domination/taming.
To that I'd argue that while the sp cost is lower the time sink, gold sink and overall logistics of getting ritualism pets compensates for the sp.
Risen pets shouldn't be this bad.
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