Whit the removal of red priests and the upcomming bounty hunter system, I honestly think it would be fair to reset murder counts.
Red priests in the wild allowed small groups to be villains. They went away and those small groups now have to deal with the big issue of building strongholds or farming rep with parcels. The BH system will do the same to those who have tons of mc's but managed to keep rep high enough to go into towns.
I am not a fighter, I am not a murderer, I have 0 murdercounts and 100 rep in my home.
Yet I feel these changes demand some kind of one time reset of murdercounts.
I also think a few wilderness red priests are needed in every region.
Player bandits are needed, unless this is going to be a zerg guild vs zerg guild game. These changes elimanete the solo bandit playstyle and that is a loss for everyone.
I dont mind that empire builders control the game, but lets have the option to live as an outlaw. It will only add to the game.
Red priests in the wild allowed small groups to be villains. They went away and those small groups now have to deal with the big issue of building strongholds or farming rep with parcels. The BH system will do the same to those who have tons of mc's but managed to keep rep high enough to go into towns.
I am not a fighter, I am not a murderer, I have 0 murdercounts and 100 rep in my home.
Yet I feel these changes demand some kind of one time reset of murdercounts.
I also think a few wilderness red priests are needed in every region.
Player bandits are needed, unless this is going to be a zerg guild vs zerg guild game. These changes elimanete the solo bandit playstyle and that is a loss for everyone.
I dont mind that empire builders control the game, but lets have the option to live as an outlaw. It will only add to the game.