I think a lot of Players want to play a more versatile character, if they only have 1 Character Slot. Same counts for me.
A lot more versatile character Builds could be created with 100 more Skillpoints !
I personally want a Hybrid between MC and Footfighter. He wouldn´t be the perfect footfighter and not the best Mounted Combat Character. The Idea is following. Riding on a horse and hit the enemy with your weapon or bow, till the mount is low health. Then Dismount and continiue to fight on foot. The idea is to not use the best Horse avalible. Just an avarage one to get to the fight, deal some damage while mounted and then continiue on foot, and let the horse die.
100 more Points would make a huge Difference for this build.
The Character could get ether get more Petpoints, a bit more defencive stance to not get dismounted too fast,, Vitalism to heal his mount, or a secondary weapons Skill to be a better foot fighter. 100 Points would make a huge Difference.
1. Controlled Riding 100
2. Mounted combat 80
5. Axes 100
6. Aggresive stances 50 + Bomus
7. Defensive stances 50 + Bonus
8.Sprinting 100
9. Combat manouvering 100
10. Armor trainning 100
11. Heavy armor trainning 80
12. Anatomy 100
13.Blocking 60
14. Balance 100
15. Creature Controll 80
That would be 65 Petpoints.
A lot of Players will play a Hybrid in MO2 , becuase much less Players will choose to play a mage, and you need a healing ability for your team in PVP and in dungens.
I think the Hybrid need that 100 Skillpoints to be able to skill 50 advanced Riding and 50 creature Controll, so he is not forced to ride a lvl 25 Donkey, that throw him off from time to time.
The travel speed would be a bit too slow for the Hybrid ! Hybrids want to be able to properly explore the World and should not be forced to transport their valuables on a lvl 25 Donkey, if we can only create a single Chracter.
Take a look at Post Nr 12. I see that 100 Points could cause some balance issiue, but not if these 100 Points would be split up into 50 more Points for all Players, and 50 Points as a reward in the Claid Skilltree from the Human race.
A lot more versatile character Builds could be created with 100 more Skillpoints !
I personally want a Hybrid between MC and Footfighter. He wouldn´t be the perfect footfighter and not the best Mounted Combat Character. The Idea is following. Riding on a horse and hit the enemy with your weapon or bow, till the mount is low health. Then Dismount and continiue to fight on foot. The idea is to not use the best Horse avalible. Just an avarage one to get to the fight, deal some damage while mounted and then continiue on foot, and let the horse die.
100 more Points would make a huge Difference for this build.
The Character could get ether get more Petpoints, a bit more defencive stance to not get dismounted too fast,, Vitalism to heal his mount, or a secondary weapons Skill to be a better foot fighter. 100 Points would make a huge Difference.
1. Controlled Riding 100
2. Mounted combat 80
5. Axes 100
6. Aggresive stances 50 + Bomus
7. Defensive stances 50 + Bonus
8.Sprinting 100
9. Combat manouvering 100
10. Armor trainning 100
11. Heavy armor trainning 80
12. Anatomy 100
13.Blocking 60
14. Balance 100
15. Creature Controll 80
That would be 65 Petpoints.
A lot of Players will play a Hybrid in MO2 , becuase much less Players will choose to play a mage, and you need a healing ability for your team in PVP and in dungens.
I think the Hybrid need that 100 Skillpoints to be able to skill 50 advanced Riding and 50 creature Controll, so he is not forced to ride a lvl 25 Donkey, that throw him off from time to time.
The travel speed would be a bit too slow for the Hybrid ! Hybrids want to be able to properly explore the World and should not be forced to transport their valuables on a lvl 25 Donkey, if we can only create a single Chracter.
Take a look at Post Nr 12. I see that 100 Points could cause some balance issiue, but not if these 100 Points would be split up into 50 more Points for all Players, and 50 Points as a reward in the Claid Skilltree from the Human race.
Last edited: