Humans are the least specialized but also the most versatile, you can lean in all directions depending on your ancestry. If there was more attribute diversity they would actually be better, some attributes are just more powerful than others and if you want to go one direction you basically have to choose a specific attribute set. If there was for example magic that is str or dex based or armed combat that was int or psy based you'd have a lot more possibilities, choices and ultimately balance and a setup with a more average distribution of attributes could benefit from mixing them up.
Humans already get the most attributes and skill points from clade gifts anyway.
I'd rather they balance attributes and give more versatile playstyles than try to artificially balance clades.
Humans already get the most attributes and skill points from clade gifts anyway.
I'd rather they balance attributes and give more versatile playstyles than try to artificially balance clades.