interface:
- give players and option to change color of the crosshair. the default white gets invisible in the majority of the environments during the day
- allow interface windows to go backwards and forward to each other. for instance, when you have 2 windows open, of different lenght (like the P window and the crafting window), make it so that if you click on the window "behind" it pops forward, without the need of closing and reopening. makes interface slightly less clunky with a simple fix
- fix the issue with refininig window when right-clicking materials in, making the refining button not usable. (this is more a bug)
graphic options:
- give players the possibility to change brightness/hue/bloom, in order to tweak the blinding white of daylight illumination. This would also allow player to have a more bright or more gritty world, according to preference.