The Painter, a primary profession.
*THIS IS A CONCEPT (Screenshot taken and edited by ATC Forgiven)*
The painter would be using an in-game tool such as a painters set. (Icon of a painting brush)
This tool would auto apply the nudity filter and allow the painter to take a capture in game. (So long as they had a canvas and the painters set in their inventory)
The capture would have oil painting filters with clarity based on your skill lvl.
Once a painter has a captured a painting it should let them name the canvas.
A canvas by itself cannot be hung, the painter then needs to craft a frame and combine them.
At this point it become a place-able object to help flesh out the game world in an immersive way.
The painter should be able to craft the type of frame using their choice of material which would alter the appearance in game.
(Bone tissue frames, Jade frames, steel/gold frames, ect.)
The canvas should also be crafted through the use of papyrus or other textiles.
Could add special vendor to sell the painting items, The vendor would fit in lore wise among the nobles of Tindrem.
He should also sell canvas (Can only buy them here, incentive to craft them outside of Tindrem) and skill books along with the painters set.
This could be expanded on further with the dye system, being able to create paints.
(However this should not be for the use with canvas portraits, as it would be very tedious.)
Instead the painter will also have the ability to paint interior walls, requiring a large amount of "dye" per room.
*I would love to hear feed back , creative ideas, criticism or any input on this concept. Maybe together we can evolve this idea, if it grows enough and ends up making sense it could potentially be a game mechanic.*
*THIS IS A CONCEPT (Screenshot taken and edited by ATC Forgiven)*
The painter would be using an in-game tool such as a painters set. (Icon of a painting brush)
This tool would auto apply the nudity filter and allow the painter to take a capture in game. (So long as they had a canvas and the painters set in their inventory)
The capture would have oil painting filters with clarity based on your skill lvl.
Once a painter has a captured a painting it should let them name the canvas.
A canvas by itself cannot be hung, the painter then needs to craft a frame and combine them.
At this point it become a place-able object to help flesh out the game world in an immersive way.
The painter should be able to craft the type of frame using their choice of material which would alter the appearance in game.
(Bone tissue frames, Jade frames, steel/gold frames, ect.)
The canvas should also be crafted through the use of papyrus or other textiles.
Could add special vendor to sell the painting items, The vendor would fit in lore wise among the nobles of Tindrem.
He should also sell canvas (Can only buy them here, incentive to craft them outside of Tindrem) and skill books along with the painters set.
This could be expanded on further with the dye system, being able to create paints.
(However this should not be for the use with canvas portraits, as it would be very tedious.)
Instead the painter will also have the ability to paint interior walls, requiring a large amount of "dye" per room.
*I would love to hear feed back , creative ideas, criticism or any input on this concept. Maybe together we can evolve this idea, if it grows enough and ends up making sense it could potentially be a game mechanic.*