Haven is nice, better than MO1 but it still does not cut it. MO will still lose many players due to a confusing aimless start. Having all the info tucked away inside NPC dialog is only good for immersion, nothing more. The popups in the bottom right are far too small and easy to ignore - many streamers I have watched do.
What we need is a proper tutorial step before Haven which guides you through all basic stuff (like AAA games) starting with WASD, inventory, paper doll and other UI stuff then onto stats, combat, parrying, healing, flagging and ending with gathering, crafting and a little hint at advanced stuff like refining extraction. What I mean here is set piece scenes you are dropped into 1 by 1 to be force fed these core things. Tons of folk just skip everything then quit due to not knowing anything later on and that is not their fault. It is why games are designed as they are these days - people have low attention span. Only after all this should players be dropped into Haven and left on their own.
This can also serve as a way to instantly show off the really strong core features of MO before players lose interest. Hardcore is not an argument here, give players a proper 5 minute introduction like all other MMOs.
What we need is a proper tutorial step before Haven which guides you through all basic stuff (like AAA games) starting with WASD, inventory, paper doll and other UI stuff then onto stats, combat, parrying, healing, flagging and ending with gathering, crafting and a little hint at advanced stuff like refining extraction. What I mean here is set piece scenes you are dropped into 1 by 1 to be force fed these core things. Tons of folk just skip everything then quit due to not knowing anything later on and that is not their fault. It is why games are designed as they are these days - people have low attention span. Only after all this should players be dropped into Haven and left on their own.
This can also serve as a way to instantly show off the really strong core features of MO before players lose interest. Hardcore is not an argument here, give players a proper 5 minute introduction like all other MMOs.
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