Yes, by preventing them from playing.This feature is good, in my opinion.
it prevents people from hiding from pvp
Yes, by preventing them from playing.This feature is good, in my opinion.
it prevents people from hiding from pvp
It's for sure not ideal and something needs to be done but I can't help but feel like none of you experienced how guild vs guild pvp went for many months in this game. Anytime the enemy felt like they didn't have a advantage and easy win their entire guild would logout when you were trying to go pvp against them. They would ghost scout and all log in to gank miners then by the time you quickly got everyone to group and push on them they were already logged out. Anything is better then this, even this 30 minute timer but if you don't agree then you never experienced how horrible the logout abuse really is / was.
If there are multiple threads about this, it's pointless early feedback. Without camps the system is not complete.
You're testing an early version of a new Tesla. Before, there were no wheels, it was just sitting on the ground, you can play with the steering wheel, play with the big ipad, you're like, "This is a pretty cool car."
They add wheels, but you can only use the parking brake to stop. They say brakes will be added soon. You say, "Take away these stupid wheels, the car keeps rolling when I'm playing with the iPad and I have to use that big lever to stop it, nobody will want to do that. You're only making this car for hardcore people who want to use a big lever to stop, stupid car. Please remove the wheels or I'm leaving."
Summary, chill out, let them implement the whole system, then evaluate it.
I recently had to log out in the wilderness with the new timer for the first time. I'll admit I was a little anxious now that the wilderness is much more dangerous with all kinds of hostile creatures. Wasn't sure if my character would still be alive when I logged back in several hours later.
Parked my mount more or less in the open with some trees and bushes nearby. When I logged back in hours later, my character was right where it was when I logged out, alive and fully intact.
I guess I was lucky. This time.
Most of us don't even want what they are saying camps will do. All camps do is make logging out tedious and then you still have 30 minutes to die offline. Ya I'll pass on that one and make my negative feedback thread now. Hopefully save them some dev time when they scrap the idea.If there are multiple threads about this, it's pointless early feedback. Without camps the system is not complete.
You're testing an early version of a new Tesla. Before, there were no wheels, it was just sitting on the ground, you can play with the steering wheel, play with the big ipad, you're like, "This is a pretty cool car."
They add wheels, but you can only use the parking brake to stop. They say brakes will be added soon. You say, "Take away these stupid wheels, the car keeps rolling when I'm playing with the iPad and I have to use that big lever to stop it, nobody will want to do that. You're only making this car for hardcore people who want to use a big lever to stop, stupid car. Please remove the wheels or I'm leaving."
Summary, chill out, let them implement the whole system, then evaluate it.
the patch did not revive the community