Jesus, *another* speed increase whine-fest *already*? Things just got sped up what, a week ago? Speeds fine, they need to make plate armor wearers slower, running as fast as a naked person is a bit ridiculous, and frankly, even asking to test it is a bad idea. Since we don't have mounts yet in a map that is so much bigger, everyone is hurting on travel times, so you're going to get a seriously biased response.
If movement speeds stay the same get ready for a dead footfighting scene and Mounted Online 2 about 3 months post-launch.
Slower speeds also makes it even more of a numbers game. The effectiveness of kite-and-kill is gonna be much weaker than MO1 on top of the already turtle-friendly combat.
At the end of the day its all about fun. I'll take a bit of desync if it makes things not such a bore.
Truth.
Sadly SOME people need to see this happening at the expense of SV to understand and by then numbers will tank and the reviews will come out permanently damaging its reputation. You get ONE launch that's it no one cares if its early access a sad reality.
Yet we are called "whiners" because we are not settling for an "ok" game. This is MO 2 this shits gonna be the bomb.
We are in a testing phase change IS gonna happen and advocating for mechanics to stay the same as if they are perfect reeks of ignorance.
A game is fun and fun sells. Who Knew
i think it would exist. Mounted will be an addition and definitly a parameter to take into account. But the way it is right now, mounted will be over played because you just do not want to go somewhere on foot due to running speed.This thread wouldn't even exist if mounts were in. Relax, they're coming.
a little early to say anything like that when u dno what mounts will play like in practice.i think it would exist. Mounted will be an addition and definitly a parameter to take into account. But the way it is right now, mounted will be over played because you just do not want to go somewhere on foot due to running speed.
Right now, even doing fab to krannesh is the same time as you used in MO1 to nearly run from fab to bakti. i am only exagerating slightly here but you get the point)
And many people who don't really want or enjoy playing mouted would come at this topic again saying how there is no point playing on foot.
as many people said, it is the right time now in testing phase to test it .
as much as saying what i answered to in my post. We just discussing things, but better anticipate potential issues and imagine a world were mounted are less favorised than they were in mo1, while we have had a smaller map, and an increased footspeed...a little early to say anything like that when u dno what mounts will play like in practice.
you just need to add throwing weapons to the game =)I hate how slow you are in-game at the moment, makes kiting and chasing people feel like hell every time.
Would it be possible by any chance to increase player movement speed? I mean it doesn't have to be crazy fast but fast enough so it feels like you're faster while running with your weapon out. It really sucks pls fix thx.
if only this were an alpha/beta forum where we discuss potential issues before they are added.a little early to say anything like that when u dno what mounts will play like in practice.
This thread wouldn't even exist if mounts were in. Relax, they're coming.
Not that simple. The speed effects the length of time that you’re exposed while diving and returning to safety as well as the gain you have on an opponent based on their reaction to their surroundings.Err if two people are moving at the same speed.... Hate to break it to you....
Maybe so, but how is that related to anything he just said. It isn't. Why are you derailing and making arguments that are not there?Not that simple. The speed effects the length of time that you’re exposed while diving and returning to safety as well as the gain you have on an opponent based on their reaction to their surroundings.