When the zerg is afk, why not?
Here some over 20 years old examples, from the mother of mmorpg pvp group fights.
https://www.darkageofcamelot.com/content/class-library-necromancer
Look up where it says "pet cast, pet PBAOE" and so on...
Oops it is tab targeting and not full loot, also 3rd person cam - i guess that nullifies my argument /irony off.
But seriously, what is the solution against zerging, when it is NOT mezz/stun/root/ etc. ?
No matter if a player or players pet is casting it, i mean.
Sadly Heinrich person also comes in his stream just to say: "stunns? No, no we do not want to do that due to the 'fast paste character'
of the game" - without answering the question: What is the "OTHER" solution against zerging then?
To the pet thingy, i like to ask you to calculate some things in:
People have collected a lot of anger by now. Pet user (as mage) get deleted for 2 years - i did not see you talk about this here,
that was acceptable and ok. Also, what pet does one hit you, like Thursar one hits a mage/tamer?
But lets cry a little bit together ...
It takes whatever you do about 6 hours to bring up a pet fight ready and on lvl. About this one i cry the hardest.
If you do not want to respec hard - and no player wants that - zero.
And yes, i talk about a normal player who does not leave the computer on at night to lvl x's pets on its x's account.
If that is in question.
In particular, there is no breeding, and you have to go back to the spawn.
Doms are even more busted than tamers and can not even buy the pet from petbrooker. Duno if they did change it.
Pet pathing is f*d still .. and so on and so on...
So you go and delete 2 hours playtime of the player with one axe swing - does that feel all right for you? Come on.
Pets have been naked forever, tamer mage have been naked forever, what is it you possibly can want more and
where should it come from?
to the topic ..so just from the top of my head, some more to BM and pets in general:
- As i said and every pet user: leveling pets takes too much time - it is like: char slots for the account or indicator of the weapon
you have equipped in your hot bar. While SV thinks it is QoL - it is mendatory for the players. Players, 100s of said it a thousand times.
- the pet is not with the pet user when a fight starts. Yes, "pet follow" was a improvement - no doubt. But SV needs to look at it again,
no i am not talking about a pokeball - i am talking about being reasonable, considering you leave 400 points in the city and
get in a fight with 700/1100 points while your pet is "on the way" for the next 30 seconds -
there is no such thing as a "your pet is too slow" i call bulls* - why do we have this pet?
-> The pet is with the pet user all the time- period. There is no further discussion about this. At least not with me.
- Forever, pets like turtle, can not go in or under water. But thats ok - for pet haters i guess. F those other players! Right?
- focus mechanic is dudu - a full saturated, and max leveled pet shoud sparkle of energy and fightlust - not take a nap
- pet pathing in buildings is not working esp. in TC structures also 1st floor bugged
- Feeding pets does not work sometimes. Maybe it is fixed now i duno for sure
- The amount of rideables needs to increase, but at the moment it is arguably better than it was
- some BM skills are too grindy to level up
- some BM skills have junky animations or do not work propper
So you have all this going on against you and the pet you can not even buy anywhere near - is worth around, let's say 125 gold
minimum. That is how you go out 150+ gold everytime as absolute minimum eco gear, while you can kill me naked with starter sword.
Please correct me where i am wrong ... but in all fairness.
What?
...
@Teknique, sum of your erlier suggestions in game, would make pets more usable, more accepted - until rework ;-) i like!
@Sally, I hope it is ok with you if leave some q's for. Maybe clever RobMo can get an audience and jump in to answer some questions too?
I followed your explainations but i do not share your view on the solution. In the sandbox the solution is not to nerf, but to give more tools to conter.
In my humble opinion. For example stunn/mezz/root would apply to pet and pet user, guards and other npcs too.
The armor is irrelevant when the target unable to fight/move for a while. I hope you can see where iam going with this. On the other hand weight should have impact, yes.
@SV_Heinrich,
- What do you have for us small groups in store against zerging? Other than kiteing and dying?
- When you do not have theme - because you not theme park- THEN where OUR TOOLS? What's up with that?
- Also, we can not have 3 situational chars, get real please.
- We do not care for a water continent - or other long breathing explanations. It is 2 years now. Let pets go into water.
- Please fix the pet pathing in buildings/TC structures, also pet hits through walls
Other than that if you do not have a solution for zerging i suggest implementing stunn/mezz/root/variuosAoEs as soon as possible.
For players and pets. And please let guards be charmed, so they can be a pet and kill blue too. Logic, you need to release the handbreaks of this.