Pets can literally be better than an entire player.
"But my thursar can life steal blah blah blah!!!"
Right, that takes care of the pet, not the mage blasting you with magic whilst you focus on their pet.
"Then i'll just LoS with the pet!"
Then they pull the pet away and now you're at range against a mage, exposed. You're fat and slow. You die.
Also. Not everyone is a thursar footfighter (which isn't a hard counter anyway regardless).
"But MA can kill pets blah blah!"
No. Arrows do tiny damage and you can literally outheal them. Try killing someone with a molva from horseback whilst they're healing it. Have you actually aimed off the back of your horse with MA? If you have, you'll know it is janky as you can only look out one side, and you trade off knowing your trajectory. Meanwhile they can tactically pull their pet back and forth and heal it. Maybe if you're using a weak pet like a wolf or something which i'm OBVIOUSLY not talking about here.
"Just attack the tamer!!"
The tamer who could just be hiding behind a tree or in a bush somewhere. The tamer that can run at the highest speed possible. Sure. Whilst you're doing that, the pet is eating you. You can't escape it because it is faster than you.
Attack tamer? Tamer runs. Pet kills you. Attack pet? Tamer hits you with magic and heals pet. There is no disadvantage.
I don't want to hear this "This one specific race and build can kill a pet!!!". This is utter nonsense. A thursar is useless against a tamer, why? Because the tamer is faster, and can pull their pet away at any time. Thursar chases tamer? Set pet on thursar. Thursar chases pet, heal pet OR pull pet away and magic damage thursar.
Easy. No weaknesses at all. All bases covered.
A tamer is NOT just a pet. It is a pet and a whole player on top of that.
Tamers are basically two players in one, essentially. This is unfair.
I don't care how much it costs, or the time it takes. If they have the option to essentially have two people in one, then i want arrows that give me something that equals that. Where are my options? Why can't i spend a lot of gold on expensive arrows that are equal to a second player?
Tamers use this argument that the cost excuses the overpowered nature of pets. Okay, then where is my alternative? Why do i not have OP arrows?
That cost is an OPTION. It is a benefit. Other classes don't have these kinds of options, you do. It is an advantage. A positive.
So... You have your pet for killing people with low armor.. But you're also a mage so you can kill people in armor. So your pet covers your disadvantage, and you cover your pet's disadvantage. Where is the weakness?
If your answer is "cost" or "time", then i refer to what i said above. Where is my alternative? It is not fair.
If they are going to be as strong as they are, other classes need to have something equal to that.
OR
Make pets easier to get, easier to level, and nerf them so they aren't so broken.
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One last thing... Someone said "pets are weak in group fights! They get focused".
Okay.. So let me prove to you why tamers are actually BETTER in team fights than every other class.
Who wins :
50 footies vs 50 tamers with campodons (or some other OP pet).
People who say "footies would win!!".. You're delusional.
Why do footies have no chance? Because there is limited space around a target for melee players. But magic takes up no space. The tamers could just focus heals on the pet being focused and it will out heal the damage dealt. The heals will be higher than the damage, why? Because not every melee can get a space to hit the pet. There is no limit to the 50 tamers healing one campo.
Point being. Tamers are better solo, and better in a group. They simply add up to more than every other playstyle, and it is absurd.
"But my thursar can life steal blah blah blah!!!"
Right, that takes care of the pet, not the mage blasting you with magic whilst you focus on their pet.
"Then i'll just LoS with the pet!"
Then they pull the pet away and now you're at range against a mage, exposed. You're fat and slow. You die.
Also. Not everyone is a thursar footfighter (which isn't a hard counter anyway regardless).
"But MA can kill pets blah blah!"
No. Arrows do tiny damage and you can literally outheal them. Try killing someone with a molva from horseback whilst they're healing it. Have you actually aimed off the back of your horse with MA? If you have, you'll know it is janky as you can only look out one side, and you trade off knowing your trajectory. Meanwhile they can tactically pull their pet back and forth and heal it. Maybe if you're using a weak pet like a wolf or something which i'm OBVIOUSLY not talking about here.
"Just attack the tamer!!"
The tamer who could just be hiding behind a tree or in a bush somewhere. The tamer that can run at the highest speed possible. Sure. Whilst you're doing that, the pet is eating you. You can't escape it because it is faster than you.
Attack tamer? Tamer runs. Pet kills you. Attack pet? Tamer hits you with magic and heals pet. There is no disadvantage.
I don't want to hear this "This one specific race and build can kill a pet!!!". This is utter nonsense. A thursar is useless against a tamer, why? Because the tamer is faster, and can pull their pet away at any time. Thursar chases tamer? Set pet on thursar. Thursar chases pet, heal pet OR pull pet away and magic damage thursar.
Easy. No weaknesses at all. All bases covered.
A tamer is NOT just a pet. It is a pet and a whole player on top of that.
Tamers are basically two players in one, essentially. This is unfair.
I don't care how much it costs, or the time it takes. If they have the option to essentially have two people in one, then i want arrows that give me something that equals that. Where are my options? Why can't i spend a lot of gold on expensive arrows that are equal to a second player?
Tamers use this argument that the cost excuses the overpowered nature of pets. Okay, then where is my alternative? Why do i not have OP arrows?
That cost is an OPTION. It is a benefit. Other classes don't have these kinds of options, you do. It is an advantage. A positive.
So... You have your pet for killing people with low armor.. But you're also a mage so you can kill people in armor. So your pet covers your disadvantage, and you cover your pet's disadvantage. Where is the weakness?
If your answer is "cost" or "time", then i refer to what i said above. Where is my alternative? It is not fair.
If they are going to be as strong as they are, other classes need to have something equal to that.
OR
Make pets easier to get, easier to level, and nerf them so they aren't so broken.
----------
One last thing... Someone said "pets are weak in group fights! They get focused".
Okay.. So let me prove to you why tamers are actually BETTER in team fights than every other class.
Who wins :
50 footies vs 50 tamers with campodons (or some other OP pet).
People who say "footies would win!!".. You're delusional.
Why do footies have no chance? Because there is limited space around a target for melee players. But magic takes up no space. The tamers could just focus heals on the pet being focused and it will out heal the damage dealt. The heals will be higher than the damage, why? Because not every melee can get a space to hit the pet. There is no limit to the 50 tamers healing one campo.
Point being. Tamers are better solo, and better in a group. They simply add up to more than every other playstyle, and it is absurd.
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