One Handed Weapons Are Bad [Poll]

One handed weapons need to be improved.

  • Yes

    Votes: 49 86.0%
  • No

    Votes: 3 5.3%
  • Indifferent

    Votes: 5 8.8%

  • Total voters
    57

Godkin Veratas

Active member
Jul 3, 2020
120
131
43
Would appreciate any and all help as well getting Henrik and SV to notice these weapon balance threads.

They need to rework a lot of these weapons for them to actually be viable.

I agree with OP.

Erasing the stam penalty should do the trick. 2h swords also have too high blunt damage.

Want to see dual-wield with thrust and overhead with each hand.
 
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Reactions: Rhias

Eldrath

Well-known member
Jun 18, 2020
1,047
991
113
the Jungle. Meditating on things to come.
This is related. Shields should have varying stamina drain depending on weight and size.

Currently both attacking and blocking takes the same stamina initially and throughout with 5 weight heavy cuprum roundshield and a 1 weight small dapple shield.

This would open up shield crafting to actually be interesting.
 

Rhias

Well-known member
May 28, 2020
1,142
1,330
113
This is related. Shields should have varying stamina drain depending on weight and size.

Currently both attacking and blocking takes the same stamina initially and throughout with 5 weight heavy cuprum roundshield and a 1 weight small dapple shield.

This would open up shield crafting to actually be interesting.

It does have varying stamina drain depending on weight. I tested it and I'm 100% sure on it.
 

Valoran

Well-known member
May 28, 2020
364
434
63
So, what is the stamina drain for 5 weight vs a 1 weight shield? Here is mine for testing blocking with 3 different shields.

19​
15​
15​
15​
15​
15​
15​
15​
15​
15​
15​
I can't be bothered to test it right now, but these were the values in MO1:


Weight - Stamina Cost Per Block

0.88kg - 12s
1.1kg - 13s
1.7kg - 14s
1.8kg - 14s
1.9kg - 14s
2.7kg - 16s
2.8kg - 16s
3.2kg - 17s
3.3kg - 17s
4.0kg - 19s
5.2kg - 21s

I'm pretty sure it was +1 stamina cost for every 0.5kg of shield weight.
 

Eldrath

Well-known member
Jun 18, 2020
1,047
991
113
the Jungle. Meditating on things to come.
I can't be bothered to test it right now, but these were the values in MO1:


Weight - Stamina Cost Per Block

0.88kg - 12s
1.1kg - 13s
1.7kg - 14s
1.8kg - 14s
1.9kg - 14s
2.7kg - 16s
2.8kg - 16s
3.2kg - 17s
3.3kg - 17s
4.0kg - 19s
5.2kg - 21s

I'm pretty sure it was +1 stamina cost for every 0.5kg of shield weight.

Well, then I guess they have changed them or it´s bugged. Cause I can replicate the 15 stamina cost (with an occational 19) on multiple shields across various types and weights.

There actually seems more illogical variation in stamina usage. If you repeat testging long enough you will get more values that don´t scale with weight. I guess there could be a diceroll involved as with damage.
 
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Rhias

Well-known member
May 28, 2020
1,142
1,330
113
Well, then I guess they have changed them or it´s bugged. Cause I can replicate the 15 stamina cost (with an occational 19) on multiple shields across various types and weights.

There actually seems more illogical variation in stamina usage. If you repeat testging long enough you will get more values that don´t scale with weight. I guess there could be a diceroll involved as with damage.
0.43 kg small round => 16 stamina
3.67 kg heavy round => 23 stamina

Video uploading...

There we go:
 
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