Right apart from the analysis of emotions in MO1 I can agree with you.
A high and unstable ping could be an advantage since you were hard to track. It still is. Aussies teleport left right and behind you.
It is NOT better than having a low ping, but it is it´s own advantage. More so in group fights than duels.
I have not heard Henrik say that high ping gives an advantage. I believe he was talking about lag switching.
So how are you going to test how lag switching will affect combat? Cause that was definetely happening in MO1.
How will you determine if someone is intentionally doing it or has a bad connection?
If someone can answer those questions I´m obviously fine with testing turning it off.
But yeah, I´d rather have a part of the pop at a disadvantage than rapant and uncontrolable cheating. Shoot me.
A high and unstable ping could be an advantage since you were hard to track. It still is. Aussies teleport left right and behind you.
It is NOT better than having a low ping, but it is it´s own advantage. More so in group fights than duels.
I have not heard Henrik say that high ping gives an advantage. I believe he was talking about lag switching.
So how are you going to test how lag switching will affect combat? Cause that was definetely happening in MO1.
How will you determine if someone is intentionally doing it or has a bad connection?
If someone can answer those questions I´m obviously fine with testing turning it off.
But yeah, I´d rather have a part of the pop at a disadvantage than rapant and uncontrolable cheating. Shoot me.