Intention is important. And someone who does not know why this is in place would probably agree with you.
I would be fine if they removed it and implemented an autokick for a ping over 300.
Well fortunately from our discussion about turn caps we know sv can just change it later if it’s bad. Remove the lag delay see how it plays out. You can’t just kick aussies from mo especially off of incomplete information. If we’re going to test turn caps and not this I’d have a much harder time believing in the impartiality of the devs.
the risk is too huge not to at least try it out. At this point no one outside of eu is enjoying the game and even eus are upset because they’re getting hit occasionally.
worse it’s even based off of a couple assertions from Henrik.
A) that high ping had the advantage in mo 1. This is blatantly untrue, it was the JPKS, the whills, the carnivorous', hornyfurry that were feared. No one gave a crap about doofer (I'm not saying he was a bad player). Comes of a bit of a surprise to me that Perro was a high latency player but thats about it. Literally 0 examples of high ping gods. Clearly these euro players were not struggling so where does this nonsense even come from?
b) that everyone hated it in mo. Which is also fairly untrue relatively speaking since everyone actually hates this ping delay but never uttered a word about aussies outside of the occasional carnage meme.
It need to be toned down by at least an order of magnitude, 10x. Maybe it will feel impossible to parry and I won't like it, but we won't know until we try right?