Now that MO2 is Officially a 200 Pop Game

Bicorps

Active member
Jun 27, 2020
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What is 3 am in an international game, that had zergs of russians, italians, chinese, turks, you name it?

I'm a pretty charitable debater so lets say you mean on a US east specific server.

Even under those circumstances I would still say that surprise is quite literally the art of war, and trying to artifically interfere with it is probably a bad idea. Ultimately its 3 am for both guilds. The 3 am excuse was always a proxy excuse for preparedness, morale, leadership and battlecomms. The sieges you're describing did not go uncontested, the defenders simply just lost. I'm serious a lot of the sieges I was involved in were massive battles.

I don't expect you to watch 20 fps mo1 gameplay on a toaster but if you can just for a second to gauge the size of the battle. I am not saying that this is at 3 am, but it very well could have lasted into the night that long. I'm 99.9999% certain I could summon more footage of massive battles like this if you don't believe me, that relate to just sieging in general. To say that you are pro siege windows is really to say that you are anti pvp. Sieging was the greatest generator of the highest stakes pvp and no they were almost never decided by uncontested sieges. That is only AFTER the other side has been broken and routed.



Lets say all of that fails you don't agree with a word I said and we concede that it is possible to design siege windows well, I would NOT concede that it is possible for SV to design it well

Therefore I argue siege windows pose and clearly the evidence shows did pose too high of a risk to implement.

I was there in that fight, so much fun. DRED was really THE specialist at fighting in mountain and pyre specialist on flat. No Overpowered Pet, no elementalist in that fight, no overpower stupid content, everyone on the same level....small map, great memory.

There was stupid overpowered thing but not in that fight.