With necromancy coming, hopefully sooner rather than later, what would you like to see? Personally here are some of my hopes:
1. Not a copy paste of mo1 necromancy
2. Rituals that can be done outside of combat, build a buddy anybody?
3. No spirits as reagents, spiritism is already strong and unique by itself, and I don't want the two to intertwine.
Also a topic of debate is should your zombies scale in stats with int/mental offense? Should they just have a base strength?
1. Not a copy paste of mo1 necromancy
2. Rituals that can be done outside of combat, build a buddy anybody?
3. No spirits as reagents, spiritism is already strong and unique by itself, and I don't want the two to intertwine.
Also a topic of debate is should your zombies scale in stats with int/mental offense? Should they just have a base strength?