Just an idea what you think of that
@Sebastian Persson The winner button (to like posts) is missing.On the massive amount of errors in the unreadable title?
Are you saying you don't want names displayed until the friend request is accepted?
^thisWould be over abused
How about the only friends list you get is the kind you write on a sticky note and place above your monitor? No in-game lists. Make the game more hard core
I was just getting there thanks. People shouldn't be allowed to communicate across vast distances when the radio has been invented yet. Only short distances only if the game is to be anywhere near as hardcore as Escape from TarkovThen the guild chat should be removed also! Only short distance to "say" or larger distance to "yell".
If Tarkov can do it, MO can too. If this drives people away the game is too hardcore for them and they should go play Maplestory or something.Pretty sure going hardcore to this extreme (re no guild chat, no in game lists) will just drive players away and result in an empty world. People also use VOIP, so realistically this move will just disadvantage those who don't. Again the no names showing when you look at them will, most definitely, be abused and be used to grief to the extent that it would not make the game fun for many.
Yes cause an empty world is always fun right. Tarkov is a completely different game from MO.If Tarkov can do it, MO can too. If this drives people away the game is too hardcore for them and they should go play Maplestory or something.
Tarkov simulates the real world in modern day. MO simulates the real world in medieval day. What's so different about it aside from the execution?Yes cause an empty world is always fun right. Tarkov is a completely different game from MO.
I'm not saying remove chat. I'm saying remove chat past 100 yards. If people want to use Discord that's fine since there's no way to police them other than using some sort of honor code. And there is no difference between enjoyable hardcore and "I can't asked to be" hardcore. The ultimate goal of any hardcore game is to be as hard and unforgiving (often associated with realism) as possible. If people won't play the game because of that the game is too hardcore for them; it's that simple. This is part of Henrik's Vision and unless you're footing the bill/owning the intellectual property rights of MO this is what the game needs to be.Tarkov is not exactly an MMO in a seamless world. MO1 had the right amount of hardcore for what it is. Also, MO does not exactly simulate medieval, its more fantasy setting but that's beside the point. MO's strong point is social interaction. Players make the world, players define the 'story'. Removing social elements from the game will not be the way to move forward as that will further limit the player's ability to do things. Now you can argue 'Use voip'. What about those players who don't? It creates a serious disbalance between those people who 'metagame', aka those who would use teamspeak or Discord for example, and those who don't. Going hardcore to that extreme in a sandbox that relies heavily on players coming together to do something, and making it that much harder to do it would be shooting itself in the foot. There's a line between enjoyable hardcore and the I can't be asked with this hardcore. Going the latter route will ensure a very small population and reduce game longevity significantly.