Every person you grief, every person you drive away is 1 to many, the sooner people realise this, the better. U cant affort to drive away anyone.
Not putting this on TEEZY cuz I don't think he's there yet, but you have to understand people are sooo mad at various things SV has done. Their Steam Launch for Mo1 was a grief fest because people wanted to pay SV back. It's gonna be a thing. There's no way to stop it. That's why it's grief. PK is something, but it really doesn't stop grief. It helps, haha.
You're not gonna reach people and tell them to be nice or whatever. As said in other threads, tho, this isn't the toxic game people think it is. The people who you might think are toxic probably aren't even toxic. Some are, tho, just like life. Some of the most toxic people might be pretending to be good or upstanding ARPK people. MO is a complex dive into the human psyche. I'd like to keep it that way. I'd like them to build a world. A world has pvp.
If you are really serious about wanting to play MO, I could mentor you and teach you how to survive. lol, sounds like I'm trolling, but I'm not. The thing is, you have to look at it like that. People who don't want to learn that are going to have to quit because you aren't entitled to be saved by following the same cycle. It's like playing Mario 1 and running into the first goomba over and over again.
Jatix said his PvEr friends won't touch this game, but I mean there is plenty of "PvE." It's just not farming mobs or whatever, it's like market play and such. Interacting with the world in non violent ways, but the world is still turning. People who wanna do raids and shit are not gonna enjoy MO, but that's not the market. I disagree that only hardcore pvpers should be able to enjoy this game. I had a hell of a lot of fun and made good friends. I never felt like anyone's bitch, either, whether or not they thought I was, who cares. I had to quit cuz walls cuz... well then there was no way to not be a bitch lol, but SV PROMISED NEVER TO DO THAT AGAIN AHEM. The sad thing is, these mechanics they are introducing are becoming like walls.
I'm never gonna ally w/ some big guild just to be able to play. I was lucky to have friends that were like "yea, you can do this" or "I'll help you with this," prol cuz I could offer things to them, too, but I'm not going out and begging people. In MO1 the gankfest I was running around doing whatever I wanted. Sure I died sometime, but not nearly enough to affect me. I was so successful I had to actually remind myself it was a game and maybe I was a bit too invested in it haha.
I'd say I'm half-casual now. I play hard, but I don't want any big responsibility. I didn't want it then, either, but I ended up putting in a lot more work than I probably would now. If the game world shaped up right, I think I could put in more than I do now, but I don't see any reason. I don't even see a reason to make tungsteel atm. Jade wep, tamed horse, incis armor, crep bow... gg. If I die w/ that I was prol gonna die anyway.