What we need is a huge Dungen near Meduli and Vadda and Mokhi. Near Fabernum you have the Minotaur Dungen. In Tindrem we have the Sewers. Near GK we have the RIsar Dungen. Near Bakdi we have the Sator Dungen and
apparently a Troll Cave. Near MK we have the Spiderqueen cave.
Near Vadda we only had a small Cave with Tephra and no Mobs inside. Near Meduli we just had a small Spidercave. Mokhi had no Dungen. The world is much bigger now. We need a large Dungen near every Town. Better would be 2-3 Dungens
Dungens a PVP Hotspots and more Dungens would reduce the ammount of Players you find in specific Dungens. That´s why i like the idea of Hotspot Dungens.
Why would it be a good Idea to add Event Npc´s ?
I think SV should consider to add a quest NPC in the Towns, that will select 2 specific random Dungens every week and tell the players about it, in which you can find specific loot, to obtain special items during that time, to create weekly Dungen Hotspots, so the PVP Players will meet in this Dungens and fight for the Loot.
During the Event the game could spawn specific Elite Mobs, inside the choosen dungens, that will have a chance to drop specific Items.
I would like to see them dropping unidentified weapons. Most of them should be crap, but if you have luck, you should find some good weapons. In liked the System in Ultima Online. Silver weapons should get a use and could deal more damage to undead Monsters or to the Elite Mobs. Some of these special mobs could be tried to dominate.
As a result, players would not constantly farm the same dungen, that is the most lucrative.
Players which want a peaceful and relaxing expedition could visit the other dungens, and have a higher chance for relaxed farming. I think the game need much more Towns and Dungens, depending on how much players will play the game after steam release. if the world get expended 6 times, the towns should grow bigger aswell. Emagine 100 Players in a small Town such as Bakdi or Vadda.