Low Stamina Indicators

PatWins

Well-known member
May 28, 2020
234
374
63
Would love to be able to hear if another player was out of breath (low on stamina) in game. Maybe even a low impact animation but that might be too much. It would be an easy way to add another level of strategy to the combat. As of now, it is incredibly difficult to recognize if your opponent of low on stamina.

On that note, a greater emphasis on stamina management would be beneficial to the game. A bigger penalty for completely running out of stamina would be nice.
 

Slammington Unchained

Active member
May 28, 2020
345
188
43
The best stamina indicator is your eyes. Look at the bar. Is it low? Slow down there turbo. Look at your target. Has he been running around like a chicken with its head chopped off spam swinging and blocking? Probably gonna run out too.

If you need more handholding to manage stamina then the game's too hardcore for you and you should download Strilan's low stamina indicator macros.
 

PatWins

Well-known member
May 28, 2020
234
374
63
The best stamina indicator is your eyes. Look at the bar. Is it low? Slow down there turbo. Look at your target. Has he been running around like a chicken with its head chopped off spam swinging and blocking? Probably gonna run out too.

If you need more handholding to manage stamina then the game's too hardcore for you and you should download Strilan's low stamina indicator macros.
Excellent
 

bbihah

Well-known member
Jul 10, 2020
1,115
952
113
Would be cool with characters having stamina states to their animations. More specifically the stammed out and the animations of your and other characters when super low health. Just would make it look better. And more aesthetics, like varying breath sounds. I mean why not? Should it be a priority? Probably not.
 
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Valoran

Well-known member
May 28, 2020
363
432
63
I believe a pretty simple fix for this is an audible louder breathing sound whenever someone is below a certain stamina threshold.

Currently we get the film grain effect as a low stamina indicator for ourselves when we dip below 25%, so perhaps it could kick in at that point increasing in volume as it gets closer to zero.
 

Slammington Unchained

Active member
May 28, 2020
345
188
43
I believe a pretty simple fix for this is an audible louder breathing sound whenever someone is below a certain stamina threshold.

Currently we get the film grain effect as a low stamina indicator for ourselves when we dip below 25%, so perhaps it could kick in at that point increasing in volume as it gets closer to zero.
BuT tHeN iT'lL bE jUsT lIkE tArKoV ! ! !
 

Kevin

New member
Jun 7, 2020
24
10
3
The best stamina indicator is your eyes. Look at the bar. Is it low? Slow down there turbo. Look at your target. Has he been running around like a chicken with its head chopped off spam swinging and blocking? Probably gonna run out too.

If you need more handholding to manage stamina then the game's too hardcore for you and you should download Strilan's low stamina indicator macros.
Well said