It depends if you want stronger magic and a hybrid kind of build or weaker magic and a paladin kind of build. At the moment paladin builds especially for veela are pretty good and you don't really sacrifice much.
You wont have points to get any mounted skills on a paladin or hybrid character apart from riding which is a secondary. Generally you want to take points out of heavy armor training to reach an acceptable skill level of magic. Defensive and aggressive stance are both necessary for a warrior character, but on a paladin build, you can take some points out of defensive stance to reach your desired magic levels. I haven't had time to level up my paladin character as I've been busy lately, so I don't recall exactly how the skills will look like, you will most likely not have maxed aggressive or defensive, but if you just aim to cast lesser heals, purifies and corrupts, you can get away with like 80 magic skills.
Jonahveil has a good website with general builds, where all the skills are listed aswell, there are also builds there that you seek so I suggest taking a look at it. Once you understand what every skill does, it becomes fairly simple to create a build that you want and you understand where you can take skillpoints out and where you cannot. I am too busy with IRL stuff to rework this guide or add all the skills needed for each build listed.
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