This game seems to have absolutely awful frame drops in certain areas, more specifically near Sausage Lake. I've been told these are 'node lines' and that this has been apparently a thing since MO1. Any plan to updating this or fixing them? I'm asking because two issues occurred.
- One was last night where one of my clan mates ended up getting ganked between a node line and effectively died because two people pinched him into a node line and killed him while the game was processing where this man even was. Very exploitable and likely what the people killing him intended.
- The second is me trying to ghost to Fabernum and as I was jumping through a node line, the game for some reason wanted to crash. It just goes to show these areas are highly unstable and do have the potential to crash people with a likelihood to force people into a 20 second window to kill whoever gets this issue.
I haven't heard much talk on this nor have I been watching the streams, so if this was already brought to their attention and they plan on making changes to that, it'd be great to hear.
Edit: Changed the title since these seems to be the more correct reasoning.
- One was last night where one of my clan mates ended up getting ganked between a node line and effectively died because two people pinched him into a node line and killed him while the game was processing where this man even was. Very exploitable and likely what the people killing him intended.
- The second is me trying to ghost to Fabernum and as I was jumping through a node line, the game for some reason wanted to crash. It just goes to show these areas are highly unstable and do have the potential to crash people with a likelihood to force people into a 20 second window to kill whoever gets this issue.
I haven't heard much talk on this nor have I been watching the streams, so if this was already brought to their attention and they plan on making changes to that, it'd be great to hear.
Edit: Changed the title since these seems to be the more correct reasoning.
Last edited: