He is a salesman. Good at hyping up people into buying what he sells then never bring what he promised or sold.Well, I almost think Henrik doesn't even care too much about the success. He is a very wealthy man and has a small team so there isn't a huge financial risk. He is also a smart man. I find it hard to believe he is blind to all the issues over the past decade. He has tons of feedback from MO1 and now MO2. Yet, he hasn't done anything to resolve the major issues with the game with the clean slate he was given with MO2...he basically is just copy pasting what we had in MO1 (with minor tweaks ofc).
I dont think he is purposely creating a bad game, because for the record there are a few things that are improvements over MO1 such as the obvious graphics and optimization. I just think he only cares to create a very specific game that HE wants...even if that means selling tens of thousands of copies (MO1 and 2 combined) but only having less than a thousand players to show for it. I suppose its his company and his vision so he has every right to do it...but its weird because the data shows the decisions they are making aren't good for bringing new players.
He is basically a guy with a lot of money who knows a few coders and tells them his random ideas of what he wants to be put into the game. It feels as if there is zero structure or planning. Random shit just gets changed or added whenever it pops into his head. I could list examples but you already know them. I mean for fucks sake we got Territory Control, a vital gameplay mechanic, two years after the game launched. And its such basic shit and nobody even wants to fuck with it. If only SV had a decade of feedback on how to properly implement siege mechanics...oh wait.
Also, he KNEW the server wouldn't be able to hold everyone who bought the game. There is zero chance he thought it would work. So what does he do? Adds TEMPORARY servers into the game so that people can quit and "solve" the problem. Then once thousands of people quit they say "Oh look guys we got the server capacity increased and stable its great". Then 1800 people log onto the server and it crashes and you're back into a 20 hour queue. People felt scammed because they literally couldn't play the game days after they bought it...but you sit in queue well over two hours so Steam wouldn't refund. So SV gets to pocket the cash.
Henrik is a snake oil salesman. He is selling people flashy new things like pet armors, magic, TC, and now UE5 just to keep people around. He is very good at telling people what they want to hear during his livestreams too. He just excels at it. The only reason this game even has 700 players or whatever is because there is literally nobody else with a game like this. And the reality is because it's not profitable. Henrik paid out of pocket for years to keep MO servers up, and he will soon do the same for MO2.
Damn, now I'm typing short stories like Emdash.
Thing is its good enough built that we cant rage too hard but way off the mark of what he sold.
Happened the exact same way twice now and probably sadly will happen a third time unless his new sci fi project takes off.
Glad I learn from 1 mistake and now live MO free. Cept far back in the memories.