Have not played oghmir my self but I do see quite a few mage looking oghmirs around.Hello everyone, tell me if the build of the magician for 138 int is relevant? Ogmir, judging by YouTube and forums, everyone only runs on dexterous magicians or on equestrian people and there is no point in a Ogmir.
Highest int means fat damage and heals.why are they looking for it? why are ogmirs so relevant?
Cast time is painfuly slow, one thunderlash is like 6-7 arrows...Idk mounted magic on general kind of sucks. Better off just getting of your mount. Casting. Then getting back on it. Trying to cast while mounted is really hard and long and way worse than mounted archery
Yeah honestly just better to get off your horse and use it as a meat shield to cast spells behind. That or I guess try to heal while running away if you canCast time is painfuly slow, one thunderlash is like 6-7 arrows...
I feel like peoples memories are way too short. Do you guys not remember what it was like to have mages freely be able to hop on a horse and cast with no penalty to cast time? Complaining about mount mage being awful right now has the same energy as mounts being awful right now because they have carry limits now.
It was a thing up until about 2 or 3 months after they put horses in the beta, you could fill you inventory completely up with whatever and ride around like it was nothing. And mages could freely hop on a horse and cast like nothing was different all the way up until a few weeks after keeps, fat mages were a menace with zero counter play because unlike archers their damage was stopped but good armor. Mounted mage is in a good place and mounted fat mage is still strong.no actually that was never a thing for as long as I remember. Not everyone played MO1 or alpha
I agree that MM should be worse than on foot but do not think it is in a good place, cast times are just too long. Would much rather have seen decreased damage with magery on horse back. maybe it is balanced and I just suck but either way it just boring riding 1km before you get a spell off.Mounted mage is in a good place and mounted fat mage is still strong.
It was a thing up until about 2 or 3 months after they put horses in the beta, you could fill you inventory completely up with whatever and ride around like it was nothing. And mages could freely hop on a horse and cast like nothing was different all the way up until a few weeks after keeps, fat mages were a menace with zero counter play because unlike archers their damage was stopped but good armor. Mounted mage is in a good place and mounted fat mage is still strong.
MM is suppose to be countered by MA right now in my experience its a toss up who wins but it is in MA favor, the problem is MC which is suppose to counter MA is such a joke no one is actually playing it. Not to mention we still have no real dismount mechanic outside of a very very lucky hammer hit.
Disregarding your inflammatory tone, yes I do believe MA is overtuned at the moment. They have already said they are going to add nerfs but I have my doubts about the effectiveness of them, but thats not the topic at hand.So basically mounted archery is the best then and nothing counters it. Glad we both agree
MM is suppose to be countered by MA right now in my experience its a toss up who wins but it is in MA favor
MM is suppose to be countered by MA right now in my experience its a toss up who wins but it is in MA favor