Just a post to get people thinking about how they want to play!
Background: I distinctly remember in EvE there was a exploration group called the Signal Cartel who took an oath of pacifism towards all players (if you were an NPC, tough luck). In fact, the guild went as far as helping ships that got lost in wormholes, regardless of their affiliations and killboard. Their reputation became so well known that many groups allowed members of Signal Cartel to travel through their space freely.
With that said, is anyone planning on being a pacifist in Mortal Online 2?
What is your 'oath'? Would you step into the affairs of others or simply mind your own business? Are NPCs free game?
Is there a mechanic coming to this game that would even allow a group to garner a reputation as pacifists, but still have enough to do in game?
I personally hope a group like this is able to pop up. It's a good way to tell your non-combat systems are as engaging as the combat ones.
Background: I distinctly remember in EvE there was a exploration group called the Signal Cartel who took an oath of pacifism towards all players (if you were an NPC, tough luck). In fact, the guild went as far as helping ships that got lost in wormholes, regardless of their affiliations and killboard. Their reputation became so well known that many groups allowed members of Signal Cartel to travel through their space freely.
With that said, is anyone planning on being a pacifist in Mortal Online 2?
What is your 'oath'? Would you step into the affairs of others or simply mind your own business? Are NPCs free game?
Is there a mechanic coming to this game that would even allow a group to garner a reputation as pacifists, but still have enough to do in game?
I personally hope a group like this is able to pop up. It's a good way to tell your non-combat systems are as engaging as the combat ones.