Was just reading a steam thread about how the game isn't ready for release and nobody wants to pay a sub, zzz same crap, but it did make me remember that they never wiped MO1. I dunno how to handle the issue of raw gold, but I feel like the game isn't gonna be even close to balanced for at least a year. I've always felt mats should not able to be stockpiled forever, esp since now is gonna be the prime time to stockpile mats in an easier way due to the unfinished nature of the game.
I'm talking like v slow dura damage, like unnoticable, something like a year or year and a half for total destruction. And same with stacks, since there isn't quality factor in materials, just have them bleed out a tiny bit, again, something slow enough that it would be like 1 stack per 2 years or something.
There are ways around this (like trading for new mats), but mats could have listed 'age' on them, too. It would also encourage people to use their stuff and not just bank it.
Keeping track of the age of mats could also allow for mats to be wiped/partial wiped without a full wipe, just later on once they realize 'this mat was way too easy to get back then,' and since it's still in the game, we need to remove some or all of the gains from that era, even if they don't add in mat degradation.
I'm talking like v slow dura damage, like unnoticable, something like a year or year and a half for total destruction. And same with stacks, since there isn't quality factor in materials, just have them bleed out a tiny bit, again, something slow enough that it would be like 1 stack per 2 years or something.
There are ways around this (like trading for new mats), but mats could have listed 'age' on them, too. It would also encourage people to use their stuff and not just bank it.
Keeping track of the age of mats could also allow for mats to be wiped/partial wiped without a full wipe, just later on once they realize 'this mat was way too easy to get back then,' and since it's still in the game, we need to remove some or all of the gains from that era, even if they don't add in mat degradation.