Taking a look at the Human racial balance, it needs work.
The best melee foot build is Kallard.
The best mounted combat build will be Kallard.
The best mounted archer build will be Kallard.
From MO1 to MO2, Kallards have been granted 12 additional points of Dexterity, and 4 points of Constitution.
Kallards have the highest strength, height, constitution, hit points, damage bonus, and stamina.
Ok...Sweden Bias?
What have the other humans received in return?
Obviously, this impacts the Thursar builds also, Thursar Kallard is the only real choice.
There are two main ways to go with balancing characters:
1. Make them all equal in stats, the difference is basically a skin. Balance through limitation.
2. Make their attributes and effectiveness built upon lore and specialization. Balance through extremes.
We seem stuck between between two worlds. Normalizing speed but not the rest of the stats has us in a weird limbo.
Solutions? Suggestions?
Attribute total distribution
Attribute Cap distribution
The best melee foot build is Kallard.
The best mounted combat build will be Kallard.
The best mounted archer build will be Kallard.
From MO1 to MO2, Kallards have been granted 12 additional points of Dexterity, and 4 points of Constitution.
Kallards have the highest strength, height, constitution, hit points, damage bonus, and stamina.
Ok...Sweden Bias?
What have the other humans received in return?
Obviously, this impacts the Thursar builds also, Thursar Kallard is the only real choice.
There are two main ways to go with balancing characters:
1. Make them all equal in stats, the difference is basically a skin. Balance through limitation.
2. Make their attributes and effectiveness built upon lore and specialization. Balance through extremes.
We seem stuck between between two worlds. Normalizing speed but not the rest of the stats has us in a weird limbo.
Solutions? Suggestions?
Attribute total distribution
Attribute Cap distribution
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