Hear me out before judging as i know most of the community will automatically be against Ai defenses. The comparison i am drawing from will be from a game called Ark Survival Evolved.
Comparison General Synopsis ⬇⬇⬇
Ark Survival Evolved is a Full loot PVP/PVE game that has many of the same elements as Mortal Online1 and 2. Including base building. They also have Pets, although in Ark the pets are actual dinosaurs. The game released in 2015 and is still well played today. Even though there is Traps as well as automated turrets a attacking player has a much easier time taking your base while you are asleep, and it happens A LOT. (Even if you are awake the attacker has the advantage) In Mortal Online1 "Sleep Base Raiding" was also known to happen but because it's so much harder to obtain the siege weapons needed for base destruction not as many players can grasp just how easy it is to take a Mo1 base...
General Toxic Strategies used in Mortal to make Base obliteration even easier. Big Brain Time
1.) Guild Infiltration: The player or players, pretend to be your friend, gaining your trust and learning your secrets in time. Once you have enough valuables and they have your full trust, they will simply tell their friends in their "Real Guild" that you and most of your buddies are offline, and that it is time to kick your door in and take all your items. Similar toGhost Scouting, which no longer exist but much more effective.
2.) Espionage: The Player/Players will attempt to listen in on your discord chats, or spy on your in game activities for many of the same reasons as above, mapping out as much detail as possible to get a accurate summary of when it is time to strike.
3.) A Offer of Betrayal: The Player/Players will find a player target, befriend them and then offer them to quit the guild they are in and join theirs instead, usually by claiming their guild is so much better then the one you are in. In time they can weaken your guild by snatching members 1 by 1.
4.) Guild alliances: Not exactly toxic, but one can't argue with how effective this is. Suddenly doubling your numbers to take out a enemy guild with sheer force.
Artillery Placement for Guards either on the walls or on Guard towers would be a great idea! Additionally i am hoping Pets can be told to guard a town or area as well since i have heard we will be able to also get Dragons in game to fulfill that function already.
Auto Arrow Turret Idea: Full Example!
A Hired Guard in Game would man one of these and fire at enemy players. Guard will not attack players in same guild or their pets. Iv'e also hoped for Guard Customization allowing us to choose their spell load out for lictors, and their armor and weapons as well.
In Ark Survival Evolved you can spec your dinosaurs level up points. Attackers will generally have a ton of Damage, or a mix of damage, hp and movespeed.
Players have come up with numerous ways to destroy enemy bases i'll list a few here.
1.) Turret Sniping, the player uses a Sniper Rifle and picks off your base turrets 1 at a time, usually from a mountain top to duck behind to avoid returning fire.
2.) Boat Suiciding: The player places a ton of C4 on the nose of the boat made purposely out of disposable low quality materials. They ram the nose of the boat into bases made on the shore and then explode the nose of the boat that is loaded with C4, instantly breaking down the opponents walls.
3.) Rocket Launcher... Not much to say here. Takes longer then option 2.) but works.
4.) Turtle Tank: Turtles are everywhere in Ark: What most players don't know is they are HP Gods! Tame a ton of them, spec them all out in Hp and send them to attack player base. The turrets will target the turtles, wasting their ammunition and from there the rest of your job is easy.
These are just a few of the common strategies in the game. There is way more advanced strategies but i won't cover them. Really the point i am making here, is players are smarter then AI, and turrets and other things won't stop a player completely from sieging your base, but if you plan enough sometimes it can detour them long enough to give you a night sleep.
Base defense examples in Arc Survival Evolved: YOU WON'T REGRET USING THESE 7 DINOS TO DEFEND YOUR BASE IN ARK!! TOP 7 BASE DEFENCE DINOS - YouTube
And that is just the beginning, there is smaller dinosaurs "Scorpions, COMPY, and Troodon" which can be hidden in the smallest spaces, players will also try to build 3x the base foundation and even triple up on their doors to make breaking in even harder. But nothing really saves your base forever. They even have forcefields now lol and a bed which allows you to sleep in peace lol.
TOP 10 BEST TURRET DINOS TO USE FOR EVERYTHING IN ARK SURVIVAL EVOLVED!! || ARK TOP 10! - YouTube These Dinosaurs act as turrets to defend your base.
Closing Thoughts:
As you can see there is a lot of crazy things players do in Arc Survival Evolved. It is a different game for sure, although some of the strategies from Arc can actually carry over to Mortal. So i am hoping we can defend our bases better, and hopefully henrik can see that such things don't break a game if done correctly. At any rate, who wants to spend so much gold to see your hard work up in smoke without a fighting chance as you sleep?
Comparison General Synopsis ⬇⬇⬇
Ark Survival Evolved is a Full loot PVP/PVE game that has many of the same elements as Mortal Online1 and 2. Including base building. They also have Pets, although in Ark the pets are actual dinosaurs. The game released in 2015 and is still well played today. Even though there is Traps as well as automated turrets a attacking player has a much easier time taking your base while you are asleep, and it happens A LOT. (Even if you are awake the attacker has the advantage) In Mortal Online1 "Sleep Base Raiding" was also known to happen but because it's so much harder to obtain the siege weapons needed for base destruction not as many players can grasp just how easy it is to take a Mo1 base...
General Toxic Strategies used in Mortal to make Base obliteration even easier. Big Brain Time
1.) Guild Infiltration: The player or players, pretend to be your friend, gaining your trust and learning your secrets in time. Once you have enough valuables and they have your full trust, they will simply tell their friends in their "Real Guild" that you and most of your buddies are offline, and that it is time to kick your door in and take all your items. Similar to
2.) Espionage: The Player/Players will attempt to listen in on your discord chats, or spy on your in game activities for many of the same reasons as above, mapping out as much detail as possible to get a accurate summary of when it is time to strike.
3.) A Offer of Betrayal: The Player/Players will find a player target, befriend them and then offer them to quit the guild they are in and join theirs instead, usually by claiming their guild is so much better then the one you are in. In time they can weaken your guild by snatching members 1 by 1.
4.) Guild alliances: Not exactly toxic, but one can't argue with how effective this is. Suddenly doubling your numbers to take out a enemy guild with sheer force.
Artillery Placement for Guards either on the walls or on Guard towers would be a great idea! Additionally i am hoping Pets can be told to guard a town or area as well since i have heard we will be able to also get Dragons in game to fulfill that function already.
Auto Arrow Turret Idea: Full Example!
In Ark Survival Evolved you can spec your dinosaurs level up points. Attackers will generally have a ton of Damage, or a mix of damage, hp and movespeed.
Players have come up with numerous ways to destroy enemy bases i'll list a few here.
1.) Turret Sniping, the player uses a Sniper Rifle and picks off your base turrets 1 at a time, usually from a mountain top to duck behind to avoid returning fire.
2.) Boat Suiciding: The player places a ton of C4 on the nose of the boat made purposely out of disposable low quality materials. They ram the nose of the boat into bases made on the shore and then explode the nose of the boat that is loaded with C4, instantly breaking down the opponents walls.
3.) Rocket Launcher... Not much to say here. Takes longer then option 2.) but works.
4.) Turtle Tank: Turtles are everywhere in Ark: What most players don't know is they are HP Gods! Tame a ton of them, spec them all out in Hp and send them to attack player base. The turrets will target the turtles, wasting their ammunition and from there the rest of your job is easy.
These are just a few of the common strategies in the game. There is way more advanced strategies but i won't cover them. Really the point i am making here, is players are smarter then AI, and turrets and other things won't stop a player completely from sieging your base, but if you plan enough sometimes it can detour them long enough to give you a night sleep.
Base defense examples in Arc Survival Evolved: YOU WON'T REGRET USING THESE 7 DINOS TO DEFEND YOUR BASE IN ARK!! TOP 7 BASE DEFENCE DINOS - YouTube
And that is just the beginning, there is smaller dinosaurs "Scorpions, COMPY, and Troodon" which can be hidden in the smallest spaces, players will also try to build 3x the base foundation and even triple up on their doors to make breaking in even harder. But nothing really saves your base forever. They even have forcefields now lol and a bed which allows you to sleep in peace lol.
TOP 10 BEST TURRET DINOS TO USE FOR EVERYTHING IN ARK SURVIVAL EVOLVED!! || ARK TOP 10! - YouTube These Dinosaurs act as turrets to defend your base.
Closing Thoughts:
As you can see there is a lot of crazy things players do in Arc Survival Evolved. It is a different game for sure, although some of the strategies from Arc can actually carry over to Mortal. So i am hoping we can defend our bases better, and hopefully henrik can see that such things don't break a game if done correctly. At any rate, who wants to spend so much gold to see your hard work up in smoke without a fighting chance as you sleep?