Something i was thinking about was how people used to loot you and would simply delete all your items if they couldn't carry it.
It would be more realistic , and better for the balance if items at some point become unable to be deleted by way of inventory.
So now your looter will have to think about what to take , and can't just destroy all your armor and weapons , or material gathered in an instant!
Items maybe could be smelted down into raw materials aswell. So lets say you do want to delete an item, it would be encouraged to reuse the materials in this way and other wise maybe make it so you can drop item and it will disappear after like 1 hour or something. Obviously your looter could still hide all your loot they cant take, but this is more realistic and would leave open more time during that process for events to unfold where you get some of your stuff back.
Think this is a valid solution to a real issue I saw in MO1, but tell me what you guys think? or what could work better to solve it?
It would be more realistic , and better for the balance if items at some point become unable to be deleted by way of inventory.
So now your looter will have to think about what to take , and can't just destroy all your armor and weapons , or material gathered in an instant!
Items maybe could be smelted down into raw materials aswell. So lets say you do want to delete an item, it would be encouraged to reuse the materials in this way and other wise maybe make it so you can drop item and it will disappear after like 1 hour or something. Obviously your looter could still hide all your loot they cant take, but this is more realistic and would leave open more time during that process for events to unfold where you get some of your stuff back.
Think this is a valid solution to a real issue I saw in MO1, but tell me what you guys think? or what could work better to solve it?