Ok so here we go... This post is going to be offering some blunt and honest feedback. If you can't handle hearing others' opinions and feedback then don't read further.
After spending nearly 60 hours playing MO2 testing this week. This game is going to crash and burn without some serious changes. Greifing other players is not content and is toxic behavior that will simply destroy the game before it's launched. And it needs to be addressed and handled now. Otherwise MO2 will be a failure just like MO was compared to Darkfall.
In my 60 hours of play, I was griefed hundreds of times to the point of the game being unplayable. Having to logout for hours to make people leave me alone. For example, being in the main city and having to take the time to type out "guards" for the guards to then defend players clearly being attacked in open view. Which is basically just punishing people for asking for the guards to do their jobs on their own. City guards being extremely easy to kill and whole cities being without guards at all for hours on end.
When a player is stopping another player from meaningfully progressing through the game that they pay for, that is griefing, and should have no place in any game. Even Darkfall knew this back in the day and put measures in so EVERYONE could play. This is why MO failured.
I want a good PVP game, and unfortunately, MO2 doesn't look like it's going to be it. IMO, I would advise anyone serious about gaming to stay away from this game until some serious changes are made in-game and in the Discord on how the dev team handles griefing. If you want a dead game, feel free to ignore.
After spending nearly 60 hours playing MO2 testing this week. This game is going to crash and burn without some serious changes. Greifing other players is not content and is toxic behavior that will simply destroy the game before it's launched. And it needs to be addressed and handled now. Otherwise MO2 will be a failure just like MO was compared to Darkfall.
In my 60 hours of play, I was griefed hundreds of times to the point of the game being unplayable. Having to logout for hours to make people leave me alone. For example, being in the main city and having to take the time to type out "guards" for the guards to then defend players clearly being attacked in open view. Which is basically just punishing people for asking for the guards to do their jobs on their own. City guards being extremely easy to kill and whole cities being without guards at all for hours on end.
When a player is stopping another player from meaningfully progressing through the game that they pay for, that is griefing, and should have no place in any game. Even Darkfall knew this back in the day and put measures in so EVERYONE could play. This is why MO failured.
I want a good PVP game, and unfortunately, MO2 doesn't look like it's going to be it. IMO, I would advise anyone serious about gaming to stay away from this game until some serious changes are made in-game and in the Discord on how the dev team handles griefing. If you want a dead game, feel free to ignore.