Seems in our guild we help noobs out with training, daily duels, books, armor and weapons. But for every 10 noobs we get. Only 2 survive the trials of war. They have no heart, they tap out instead of transforming into hardened warriors. The threat of KOS to traitors doesn't scare them into loyalty because most players quit after a few days of trying out the game. We were stuck at 12 players for awhile split in half during time zones between UK and American time zones. We slowly climbed to 20 but it took forever.
Seems a lot of new players expect and want a lot of hand holding, and even going to sleep means you could wake up to them crying over getting ganked. Because they aren't smart enough to be careful farming.
I feel like the tutorial should have a guilds section explaining the pros and cons of what it means to wear a guild tag. As well as a warning on screen that explains War declarations. Perhaps even a npc screaming in text. "Careful Noobs, you are approaching the end of town, other players will kill you especially if you are in a opposing guild" one might think these ideas are pointless but after going through probably 300 bums new to the full loot mmo genre I can tell you that most players are straight retarded an have no clue about being street smart. Knowledge slips through their head, because it's already full of hot air an stupidity.
So it's better if a Npc was there to remind them of their stupidity. Or perhaps a guild npc that says you have X amount of players online be weary of other zerg guilds you aren't protected from your vet big brothers right now. Not sure what else to say. Leave me your feedback an retention rates I'm curious how others are doing, thanks for reading!
Seems a lot of new players expect and want a lot of hand holding, and even going to sleep means you could wake up to them crying over getting ganked. Because they aren't smart enough to be careful farming.
I feel like the tutorial should have a guilds section explaining the pros and cons of what it means to wear a guild tag. As well as a warning on screen that explains War declarations. Perhaps even a npc screaming in text. "Careful Noobs, you are approaching the end of town, other players will kill you especially if you are in a opposing guild" one might think these ideas are pointless but after going through probably 300 bums new to the full loot mmo genre I can tell you that most players are straight retarded an have no clue about being street smart. Knowledge slips through their head, because it's already full of hot air an stupidity.
So it's better if a Npc was there to remind them of their stupidity. Or perhaps a guild npc that says you have X amount of players online be weary of other zerg guilds you aren't protected from your vet big brothers right now. Not sure what else to say. Leave me your feedback an retention rates I'm curious how others are doing, thanks for reading!