Its pretty obvious that SV doesn't want sieges, and doesn't want people to lose their keeps. A complete 180 from MO1 , where even multiple layers of protective walls couldn't guarantee a successful siege defence. Perhaps it was too easy to ninja siege back then but, in usual SV fashion, the pendulum was swung too hard in the opposite direction. The knee jerk reaction has produced these asinine TC mechanics of MO2.
Sieging was nerfed into the ground and thats a shame because frankly thats the apex of pvp content. The pvp equivalent of epic raiding. The only meaningful end-game content in this game.
Henriks is so far out of touch its getting ridiculous. Hate to say it, but the dude has to hire competent developers and just retire from decision making.