Honestly humans are good how they are, alv are just overtuned. Human mages have more mana and regen better in heavier armor. They have more damage bonus as hybrids, short or tall. They have more mana and better regen than Alv hybrids. The yare kidna shit fighters but thats the entire point in rolling thursar, so its kidna fair that humans are worse full fighters. Humans are the best crafters because the +points are amazing and you can fit way more than other races.
The issue is this is all kidna pointless when Alv can pop a clade gift and get away for free, or chase easily and human cant run if they arent winning. If alv werent so insanely overly fast, with assorted aids clade gifts (combat jump, 1 bow str gifts when they should only have 1) a lot of people would prob decide to roll human for the other benefits. Right now the speed just outweighs all of the benefits human get for combat.
yeah but without that speed or some ability to gain more from spells, which they don't really have unless you wanna go SID, they are still semi-trash. My PoV is if they had respec points for crafting, they could do a lot more, but never be overspecced, just have 'memory points,' cuz they are already scholastic and respeccing should be way easier, esp when you got 100 in secondaries haha.
The action thing is harder. Obviously, to change your build... you couldn't just do it in the middle of the battle, but being able to spec hard foot, hard mounted, hybrid etc... I think that might not be TOO OP.
As for alv being overtuned... I mean, they are good for what you do. They are good for what I do. In siege, they will have diff roles. I don't think Alv and Ogh are overtuned. I think that's 'the game.' To retreat to a bball comparison, they have always felt in bball video games that 'inside scoring/dunking' is too prevalent, but now everyone is making 3 pointers... which are worth more than 2 pointers, and at a high rate. Thus, it makes you have to rethink the 'should inside scoring/dunking be blanket nerfed' when 60% 2 = 40% 3.
I feel like it's like that... alvs and ogh are in the game. Humans are kinda in the game and they are ok yeah, but they don't have a niche. I'd really like to seem as crafters because a lot of RP/casual people play human and the world needs citizens, too. And having people able to spec their build on and off would be good for nubs, too. If you wanna make them versatile, I think that's closer.
Alv speed is nuts, but it's their defining feature. Their clade and Ogh clade are sooo OP compared to human. The armor wt thing is def cool, though, but it's tough to get a good spread with their atts, and the better player would likely still want the alv unless they were showing off. No matter what your armor is, if people can sticky you as a mage, that's nogud.
"the game is filled with alvarins fighters and mages that just run away, ofc humans are so rare, alva fatmages run faster lol"
^Also, no lie... haha. 250~ speed on a bulging sheev. Can also be like 80 haha.