Let me preface by saying I love the game and I'm all for full loot pvp.
That being said, I see the behavior of some players as particularly silly (killing new players with nothing, killing horses in/near towns, etc), even goblin-like, so I might suggest certain titles like: the Mischievous or the Nasty or the Cutthroat, or some such names, to be be forced as a title to bear upon reaching a certain amount of these type of kills. Of course, the title can be removed via rep gain - but who knows? - maybe some players would like this, and would actually Encourage them to attack more ~ which, might not be a bad thing: if a player had a forced title, it could also encourage murderer killings, which I know to have earned titles themselves.
Anyways, I just like the idea of affixing orc or goblin like behaviors to players who behave like orc and goblins - not that there's anything wrong with that playstyle per se (I don't Personally like it but to each theirs..) - I'm just looking to have some kind of accountability for those naughty players out there while still being playful in a fantasy setting, role playing, kind of way.
Thoughts? is this too much like the old "red" players outline, but with cool titles?
Like for example, if a player killer had, say, 5 or 10 more clade gifts worth... That would be goblin like behavior and worthy of a title like I mentioned.
That being said, I see the behavior of some players as particularly silly (killing new players with nothing, killing horses in/near towns, etc), even goblin-like, so I might suggest certain titles like: the Mischievous or the Nasty or the Cutthroat, or some such names, to be be forced as a title to bear upon reaching a certain amount of these type of kills. Of course, the title can be removed via rep gain - but who knows? - maybe some players would like this, and would actually Encourage them to attack more ~ which, might not be a bad thing: if a player had a forced title, it could also encourage murderer killings, which I know to have earned titles themselves.
Anyways, I just like the idea of affixing orc or goblin like behaviors to players who behave like orc and goblins - not that there's anything wrong with that playstyle per se (I don't Personally like it but to each theirs..) - I'm just looking to have some kind of accountability for those naughty players out there while still being playful in a fantasy setting, role playing, kind of way.
Thoughts? is this too much like the old "red" players outline, but with cool titles?
Like for example, if a player killer had, say, 5 or 10 more clade gifts worth... That would be goblin like behavior and worthy of a title like I mentioned.