The Subject: Tasks
This series of feedback posts are collectively meant to be easily digestible, 5 steps or less processes to fix the respective system of Mortal Online 2 being critiqued.
t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2.
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t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2.
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The Steps
- All tasks, including Daily Tasks, should be localized to the town they are obtained from.
- To encourage exploration, an Expeditionary Taskmaster should be added providing a wide range of varied Task types for exceptional rewards throughout the world.
- Move Task markers which point to underground spawn locations; point these at the entrance to the underground instead.
- Reduce the number of kills required for limited-availability mobs such as Risar Commanders, Necromancers, etc.
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The Index
Alvarin
Clade & Mastery
Combat Abilities
Crafting
Haven
Housing & Territory Control
Invasions & Reckoning
Melee Combat
Potions & Food
Random Spawns & Dynamic Events
Reputation & Murder
Siege Declarations & Siege Windows
Sieges & Manganons
Skills
Tasks
Travel
Trinkets
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