The Subject: Random Spawns & Dynamic Events
This series of feedback posts are collectively meant to be easily digestible, 5 steps or less processes to fix the respective system of Mortal Online 2 being critiqued.
t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2.
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t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2.
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The Steps
- Just delete Outlaws and Outcasts already. They only exist to make players miserable by damaging mounts and to grief players on foot when traveling.
- Remove the notifications for Dynamic Event spawns. These completely ruin immersion and make exploration significantly less exciting.
- Work with Mats to establish lore-accurate naming for existing and future dynamic event spawns.
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The Index
Alvarin
Clade & Mastery
Combat Abilities
Crafting
Haven
Housing & Territory Control
Invasions & Reckoning
Melee Combat
Potions & Food
Random Spawns & Dynamic Events
Reputation & Murder
Siege Declarations & Siege Windows
Sieges & Manganons
Skills
Tasks
Travel
Trinkets
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