The Subject: Housing & Territory Control
This series of feedback posts are collectively meant to be easily digestible, 5 steps or less processes to fix the respective system of Mortal Online 2 being critiqued.
t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2.
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t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2.
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The Steps
Do not allow taxes to be added to the existing tax pool for houses and strongholds on unsubscribed accounts. It's unfair to paying subscribers, significantly degrades the performance of the server/game client, and leads to an excess of taxes being collected via outposts.Resolved with the Sarducaa expansion.- With the above change, leave the ability for any guild member to pay the taxes on a house attached to a subscribed account otherwise unchanged.
- Only show claimed houses and strongholds on the map if they are owned by your guild or an ally. Castles owned by neutral and war targets should remain visible at all times.
- Separate Chancery tax pools into a "deposit only" (for manually deposited gold, without the option of withdrawal) pool and a "tax pool" (from Outposts, with the option of withdrawal), pulling currency from both for Territory Control structure taxes. Alternatively, just disable withdrawal of currency altogether from the Chancery.
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The Index
Alvarin
Clade & Mastery
Combat Abilities
Crafting
Haven
Housing & Territory Control
Invasions & Reckoning
Melee Combat
Potions & Food
Random Spawns & Dynamic Events
Reputation & Murder
Siege Declarations & Siege Windows
Sieges & Manganons
Skills
Tasks
Travel
Trinkets
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