Now before I make this suggestion, know it comes from a place of love, for the archers (No not you horse archers) and Rogues. It is rather maddening that a Veela in steelplate 22kg+ can catch up to a max dex veela in 2.3kg rugged robes.
As of right now, outside of Action Point constraints having heavy armor has no downside once you have the weight for it. However, perhaps we are killing the playstyle of Rogues or Dex Fighters / Divers who would really mess up mages or be tasked with chasing someone down.
I humbly suggest that armor above 8kg incur a movement speed pen, Let us say every 1KG above 8KG increases armor movement speed pen by 5 points. This would make it so someone in heavy 22kg+ would lose 70~ points of movement speed. This sounds a bit overloaded so let's make a more realistic suggestion of every 2KG this would make 22kg lose 35 movement speed. It is not a ton, though it is enough.
I'm currently playing a 390-movement speed character in 18kg of armor. I'd be losing 50 to 25 movement speed, Putting me at 340 to 365.
As of right now, outside of Action Point constraints having heavy armor has no downside once you have the weight for it. However, perhaps we are killing the playstyle of Rogues or Dex Fighters / Divers who would really mess up mages or be tasked with chasing someone down.
I humbly suggest that armor above 8kg incur a movement speed pen, Let us say every 1KG above 8KG increases armor movement speed pen by 5 points. This would make it so someone in heavy 22kg+ would lose 70~ points of movement speed. This sounds a bit overloaded so let's make a more realistic suggestion of every 2KG this would make 22kg lose 35 movement speed. It is not a ton, though it is enough.
I'm currently playing a 390-movement speed character in 18kg of armor. I'd be losing 50 to 25 movement speed, Putting me at 340 to 365.