Community Monthly Voting for Material Prices at Auction House? PERFECT IDEA!

PoisonArrows

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My Idea is they have a NPC near Auction house where you cast your Vote for what you want. Example! 100 Players voted that 10k Ironbone was worth 100g and only 50 voted that it was worth 50g and so it is worth 100g for the entire month by popular demand! You just go to Auction House Click Sell 10k Ironbone and it tells you the price for the month :)

I see a lot of arguing in the community already over "This is a bad idea because noobs can't have this or that in Haven or anywhere" While other players think different opinions. If we could vote on it then no one would have to worry about Materials losing their Value regardless of where any of those materials were placed in the game
 
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PoisonArrows

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There's no need to do this, natural supply and demand dictate prices for materials.
The reason it is a good idea is because in other games what you are saying is true. But in Mortal everything is 1 big secret and not many people know the prices and stuff. For example even though Mortal Online1 has been out for years, you might not be able to tell me the Price of 10k Starfish or 10k Crab xD i doubt anyone could haha.
 
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Ibarruri

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My Idea is they have a NPC near Auction house where you cast your Vote for what you want. Example! 100 Players voted that 10k Ironbone was worth 100g and only 50 voted that it was worth 50g and so it is worth 100g for the entire month by popular demand! You just go to Auction House Click Sell 10k Ironbone and it tells you the price for the month :)

I see a lot of arguing in the community already over "This is a bad idea because noobs can't have this or that in Haven or anywhere" While other players think different opinions. If we could vote on it then no one would have to worry about Materials losing their Value regardless of where any of those materials were placed in the game

All ideas and proposals are welcome, but as a representative of a private bank, The royal Bank of Tindrem, I cannot help but express my disagreement with that measure.
It would be interventionist and would bring us dangerously close to collectivism (or socialism)
While no socialist experiment has ever been attempted in any Myrland kingdom or tribe, I believe that I would be hypocritical if I did not voice my opposition.
I am a staunch defender of the free market, whose spirit is embodied in the legendary house ICH.
I believe that each person should be free to sell their products at the price they want and in exchange for the currency they want.
I believe that the economy is self-regulating, when the free market prevails in a society.

Said this, I encourage you to keep working on your own ideas and projects. You have every right to make as many proposals as you like. In this case, we unfortunately think differently!
 
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Ibarruri

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I disagree, did you know there was players from Mo1 who had entire dedicated post on forums trying to keep up with all the changes in item prices?

Yes. But those posts were informative, and they were limited to collecting prices that were more or less approximate at all times.
It was not economic interventionism, just information pages.
Prices fluctuated on MO1 for years.
When I started playing, a steel stack was worth just 300g. Years later it reached 800g.
The ohgmium stack was worth 10,000g when a few years passed, I sold them for 15000g
Any measure that attempts to impose an artificial and interventionist structure on the economy will fail.
All financial institutions, companies and businesses will totally oppose it. My own bank is a staunch defender of the freedom of the market.

I have just sold 2000 units of my currency freely, without any kind of intervention on my part. Check out this post.

 

PoisonArrows

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All ideas and proposals are welcome, but as a representative of a private bank, THE royal Bank of Tindrem, I cannot help but express my disagreement with that measure.
It would be interventionist and would bring us dangerously close to collectivism (or socialism)
While no socialist experiment has ever been attempted in any Myrland kingdom or tribe, I believe that I would be hypocritical if I did not voice my opposition.
I am a staunch defender of the free market, whose spirit is embodied in the legendary house ICH.
I believe that each person should be free to sell their products at the price they want and in exchange for the currency they want.
I believe that the economy is self-regulating, when the free market prevails in a society.

Said this, I encourage you to keep working on your own ideas and projects. You have every right to make as many proposals as you like. In this case, we unfortunately think differently!
Thanks for the feedback. I love your font you typed in! I agree people should be able to set whatever price they want. Just wish the community could agree on something. As i have seen a lot of arguing on materials xD
 
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Ibarruri

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The reason it is a good idea is because in other games what you are saying is true. But in Mortal everything is 1 big secret and not many people know the prices and stuff. For example even though Mortal Online1 has been out for years, you might not be able to tell me the Price of 10k Starfish or 10k Crab xD i doubt anyone could haha.

Myrland is a land whose political and economic structure is still archaic, but it evolves over time. It is completely useless to establish controls and barriers to the free market.
However I understand your concern about the lack of information.
The reason for the secrecy and confusion is that part of a good market strategy for an experienced trader is to play with prices.
Nobody is interested in the prices of raw materials being official, widely known and disseminated.
At Myrland, knowledge, like anything else, has value and you have to work hard to achieve it.

The people of this land do business our way.
 

Ibarruri

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Thanks for the feedback. I love your font you typed in! I agree people should be able to set whatever price they want. Just wish the community could agree on something. As i have seen a lot of arguing on materials xD


It is normal. Prices in the free market fluctuate constantly generating confusion and doubts.
It is part of the charm, to search and find the best price to buy or sell.
 

Rhias

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So it will basically increase the marked price when I vote that it is worth more? I guess I will vote that those stuff I sell is worth 99999g.
 
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PoisonArrows

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Myrland is a land whose political and economic structure is still archaic, but it evolves over time. It is completely useless to establish controls and barriers to the free market.
However I understand your concern about the lack of information.
The reason for the secrecy and confusion is that part of a good market strategy for an experienced trader is to play with prices.
Nobody is interested in the prices of raw materials being official, widely known and disseminated.
At Myrland, knowledge, like anything else, has value and you have to work hard to achieve it.

The people of this land do business our way.
I ask out of curiosity have you had much luck say for example... Selling 10k Ogh for 25k instead of the standard 15k? ;) Or any other upselling? Or perhaps buying stacks of items and then reselling them for more?
 
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PoisonArrows

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So it will basically increase the marked price when I vote that it is worth more? I guess I will vote that those stuff I sell is worth 99999g.
No that would never work because you would need to get more then 51% of the votes of people to agree that what you are selling should be sold for 99999g. Also for this strategy to work people in the same guild probably shouldn't be allowed to vote cuz that could collapse the market in their favor.
 
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PoisonArrows

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So it will basically increase the marked price when I vote that it is worth more? I guess I will vote that those stuff I sell is worth 99999g.
But say for example you were selling Ironbone Armor set for 15g and other people argued it was worth only 10g. You could probably have a pretty high chance of people voting that it should be worth 15g for the month instead of 10g. But no one would ever agree to 99999g
 
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Ibarruri

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I ask out of curiosity have you had much luck say for example... Selling 10k Ogh for 25k instead of the standard 15k? ;) Or any other upselling? Or perhaps buying stacks of items and then reselling them for more?

The highest price I got for a stack of Oghmium was 18000g. But generally I didn't sell Ohgmium stacks, I weaponized them and sold them. I sold hundreds of weapons in the game xd.
And yes, I have been buying and selling for many years. It was one of my first sources of income. I bought wood in bakty and ran to sell it in Tindrem, making a profit of 15% or 20%.
Buying and selling requires dedication and patience, but you get to earn a lot of money with this system. It was basically one of the things I spent the most time on in the game.

Later I became a millionaire and diverted my effort to other banking activities.
 
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Rhias

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No that would never work because you would need to get more then 51% of the votes of people to agree that what you are selling should be sold for 99999g. Also for this strategy to work people in the same guild probably shouldn't be allowed to vote cuz that could collapse the market in their favor.
Okay, then I will vote that ogh is worth 1g a stack. I bet I get 51% up votes.
 
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Ibarruri

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No that would never work because you would need to get more then 51% of the votes of people to agree that what you are selling should be sold for 99999g. Also for this strategy to work people in the same guild probably shouldn't be allowed to vote cuz that could collapse the market in their favor.

I understand your proposal, but with all due respect, it is a socialist proposal xd.
You are proposing that a central body, using the votes of users as a reference, impose a temporary maximum price or rate.
I think I could hardly get by, with the frontal opposition of all the bankers, metal dealers and other businessmen and merchants of Myrland. They simply will not support an attempt at regulation. Myrland's economy is complex and oscillating. I see it impossible for any financial body to be able to regulate it.
However, it is possible for private institutions to be successful and influential if they do a good job serving their clients.
I think your proposal could have some travel if it were focused within a guild, where the rules could be accepted perhaps by all members.
But I don't see that work system very viable, friend.
Anyway, do not feel bad, it is normal that the ideas that are proposed raise controversy and generate opposition and support.

I am creating my own currency for the game myself. That is crazy! Hahaha
 

PoisonArrows

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Okay, then I will vote that ogh is worth 1g a stack. I bet I get 51% up votes.
If you really believe people would agree that they would agree on lowering prices that much instead of fair prices. Then this Auction house thing is a bad idea. This post was mainly just a idea to get players to agree on pricing. But i think maybe writing a player book on current item prices and posting it on the boards in town would make more sense.
 
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