I loved Mordahu chambering, especially because is an advanced technique that you learn and start to master after a while you feel comfortable with basic techniques, so it makes you feel as you are really learning new way of fighting.[...]Chambering would be to depending on latency so would probably work for EU players vs EU players and probably also EU vs NA east coast but not EU vs Austrailia or EU vs west NA.
It enhances your capability to deal with enemy attacks/feints/morphs.
Chambering, in 1vs1 situations is awesome but I'm a bit concerned about large crowded battles.
If not tweaked correctly, chambering window time, direction and position; could be deleterious for an actual more vs more close battles;
it could leave place for some sort of abusing.
I'm not in alpha combat, so I don't really know how the game/netcode feels, but in my modest opinion tweak chambering to make it works for a world wide audience on a single geographical server it's a very big pain in the a**, if not possible at all (if you would keep a fast and smooth combat).
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