I played Mortal 1, I ran a guild that spent all day getting into trouble, fighting all the time. I was looking forward to returning to the adrenaline filled world of Nave.... and then I logged in.
What in the hell has happened to the combat? It's slow, everything has such a long windup you'd have to be 12 beers in to miss your parry.
Did the community ask for this? I know our guys (and likely a cross section of the main demographic this game will aim to capture) are coming from games like Mordhau where combat is fast paced and complex. Where you can feign an action to fake out your opponent, you can be tactical with what you do because it doesn't take 10 seconds to swing once.
This combat just feels like baby mode and I would like to assume that most of you here don't need training diapers, do you? People have better internet on average then they did during mortal 1 and the combat was faster back then so why are things going backwards?
To Henrik: for your game to make money it needs to target the demographic that is most likely to play it, that demographic plays games like Mordhau and Last Oasis. Look to Mordhau as your main modern-ish example, steal what works, change what doesn't but whatever you do, do NOT leave it in the snooze fest state it is in. If you need help getting there I am sure I can find you some Myrmidons that would be willing to help you out with constructive feedback like we did for you in Mortal 1. Just DM me or Meralious. We want you to succeed.
-Javelin
Founder of Myrmidon
-edited to correct Henrik's name spelling.
What in the hell has happened to the combat? It's slow, everything has such a long windup you'd have to be 12 beers in to miss your parry.
Did the community ask for this? I know our guys (and likely a cross section of the main demographic this game will aim to capture) are coming from games like Mordhau where combat is fast paced and complex. Where you can feign an action to fake out your opponent, you can be tactical with what you do because it doesn't take 10 seconds to swing once.
This combat just feels like baby mode and I would like to assume that most of you here don't need training diapers, do you? People have better internet on average then they did during mortal 1 and the combat was faster back then so why are things going backwards?
To Henrik: for your game to make money it needs to target the demographic that is most likely to play it, that demographic plays games like Mordhau and Last Oasis. Look to Mordhau as your main modern-ish example, steal what works, change what doesn't but whatever you do, do NOT leave it in the snooze fest state it is in. If you need help getting there I am sure I can find you some Myrmidons that would be willing to help you out with constructive feedback like we did for you in Mortal 1. Just DM me or Meralious. We want you to succeed.
-Javelin
Founder of Myrmidon
-edited to correct Henrik's name spelling.
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