Hello , big fun of MO2 and MO1, I love the game so far and I feel like it will be really amazing once everything from MO1 will be implemented in the new game.
But I would love to see some changes and some additions, first and foremost to the way spellcasting works, its nearly impossible to do pve as a pure spellcaster without the use of pets or summons and that not so fun, It makes the game impossible to play pve as a mage without spending points in Domestication skills and many ppl including my self don't want to play mage/dominator or can't afford necromancy at the moment. Spell casting should be more mobile (casting while moving with a small speed debuff) or if that can't happen at least easier with 1 free hand (casting without the need to take off the weapon). That's for magic.
Now an other thing that would be amazing, interesting and could create an opening for new playstyles would be additional dex oriented skills , like dodge, rolls, rushing sprint or in general a good way for lightweighted fighters to spec in something more in character and gain a way to have extra perks while playing that said playstyle. Right now being lightweight is only a plus if you spec in magic, but assassin and rogue play style builds should be a thing, those skills should be ofc primary skills, not free, but they should exist for those who want to play a more rogue oriented style on foot while having new tools to be viable.
Those are my thoughts on those matters
But I would love to see some changes and some additions, first and foremost to the way spellcasting works, its nearly impossible to do pve as a pure spellcaster without the use of pets or summons and that not so fun, It makes the game impossible to play pve as a mage without spending points in Domestication skills and many ppl including my self don't want to play mage/dominator or can't afford necromancy at the moment. Spell casting should be more mobile (casting while moving with a small speed debuff) or if that can't happen at least easier with 1 free hand (casting without the need to take off the weapon). That's for magic.
Now an other thing that would be amazing, interesting and could create an opening for new playstyles would be additional dex oriented skills , like dodge, rolls, rushing sprint or in general a good way for lightweighted fighters to spec in something more in character and gain a way to have extra perks while playing that said playstyle. Right now being lightweight is only a plus if you spec in magic, but assassin and rogue play style builds should be a thing, those skills should be ofc primary skills, not free, but they should exist for those who want to play a more rogue oriented style on foot while having new tools to be viable.
Those are my thoughts on those matters