So, I've decided I think I am going to start giving MCs in some cases. Why? People are trash, and the flag system is a joke! End thread.
No, but, having 5 mcs does inconvenience you somewhat. I personally never have huee. Why? The flag system doesn't require it!
One thing I want to say, and I'm always giving people more credit than they are due (but pretty sure they are doing this,) when dudes ZERG YOU they will shoot you and other people will run in front and BB you. You toggle crims on and you hit them and GO GREY. It doesn't matter much except for A. You can't MC obv and B. You have to wait out the timer after getting ganked (the ultimate troll.)
Why can't we have a more open pvp system? I don't think SV has the ability to fine tune something like IF a group attacks a player, they should all be open pvp, so why not just make pvp more open? Nobody believes this but MORE PVP will actually even out. There will be a lot of PKing that wasn't happening before, sure, but just bored people. Otherwise, the GAME WILL BECOME BETTER.
I can run parcels all day and only kill horses, in town and in the wild, and eventually you will be salted, but you won't be able to do anything to me (under system, not even dec.) The system is trash.
I really wish you guys would consider what I said about open PVP flags that you can plant somewhere. Maybe a keep owner gets one or two per day and maybe there are some in the wild, and you place the flag, and it has a radius, and in that radius is OPEN PVP. It tells you if you are entering it. It should be big enough to effectively lay a claim on a spot, and it should be able to be destroyed by players, but not so easily. Not like with arrows.
I feel simple changes like that would help reform a very stupid flag system.
NOW, you do have to kill someone to loot them (unless they are dumb enough to droploot) so, you don't get any GAIN from just depleting people, but you can make their gameplay experience absolutely miserable for NO PENALTY. SV, your game is becoming a grief simulator, it's just a lot of people stopped playing it. Some people are getting mentally broken, other people are already there. This is because of a wack flag system that does not allow true pvp which is... in some cases "I'm bored," in others, "I want that suit" or last "I have some dispute." That's just normal pvp. It's an insult. There has to be some balance. Imagine balancing the game's combat for the absolutely worse case scenario. OH WAIT.
Gotta cool that one off. Point is, if you balance your flag system to keep nubs from getting roflstomped in the GY, you are dummin.
No, but, having 5 mcs does inconvenience you somewhat. I personally never have huee. Why? The flag system doesn't require it!
One thing I want to say, and I'm always giving people more credit than they are due (but pretty sure they are doing this,) when dudes ZERG YOU they will shoot you and other people will run in front and BB you. You toggle crims on and you hit them and GO GREY. It doesn't matter much except for A. You can't MC obv and B. You have to wait out the timer after getting ganked (the ultimate troll.)
Why can't we have a more open pvp system? I don't think SV has the ability to fine tune something like IF a group attacks a player, they should all be open pvp, so why not just make pvp more open? Nobody believes this but MORE PVP will actually even out. There will be a lot of PKing that wasn't happening before, sure, but just bored people. Otherwise, the GAME WILL BECOME BETTER.
I can run parcels all day and only kill horses, in town and in the wild, and eventually you will be salted, but you won't be able to do anything to me (under system, not even dec.) The system is trash.
I really wish you guys would consider what I said about open PVP flags that you can plant somewhere. Maybe a keep owner gets one or two per day and maybe there are some in the wild, and you place the flag, and it has a radius, and in that radius is OPEN PVP. It tells you if you are entering it. It should be big enough to effectively lay a claim on a spot, and it should be able to be destroyed by players, but not so easily. Not like with arrows.
I feel simple changes like that would help reform a very stupid flag system.
NOW, you do have to kill someone to loot them (unless they are dumb enough to droploot) so, you don't get any GAIN from just depleting people, but you can make their gameplay experience absolutely miserable for NO PENALTY. SV, your game is becoming a grief simulator, it's just a lot of people stopped playing it. Some people are getting mentally broken, other people are already there. This is because of a wack flag system that does not allow true pvp which is... in some cases "I'm bored," in others, "I want that suit" or last "I have some dispute." That's just normal pvp. It's an insult. There has to be some balance. Imagine balancing the game's combat for the absolutely worse case scenario. OH WAIT.
Gotta cool that one off. Point is, if you balance your flag system to keep nubs from getting roflstomped in the GY, you are dummin.