So as most probably have experienced at this point, the map is big, a lot bigger than MO1. If you lived in GK in MO1 and had to go to Meduli, that was a long ass, boring trip even on a fast lykiator. That was the SMALL map, imagine traveling to Meduli from GK on this map.
I suggest adding portal chambers kind of like Darkfall, lets say you have 1 in each corner of the map and 1 in the middle, this will make getting around less tedious and actually make the world more alive. You will have the dumpster tier parts of the map that will most definitely be dead, actually get some life because you dont have to actually spend 5 hours getting there.
At the end of the day, one of the biggest faults of MO1 was the whole "realism" argument. The game had elves casting magic but by god the fucking mounted combat should 1 shot you cause thats realistic. Sure it might be but that doesnt make the mechanics good or "fun". Its not fun running 5 hours to get somewhere just like its not fun looking at an extraction timer for 2 hours, taking 5k falldamage when dropping 1 meter and running boulders for 6 hours to siege a 30 mil HP keep. MO1 went for realism in most of the wrong places and hopefully that doesnt happen in MO2.
I suggest adding portal chambers kind of like Darkfall, lets say you have 1 in each corner of the map and 1 in the middle, this will make getting around less tedious and actually make the world more alive. You will have the dumpster tier parts of the map that will most definitely be dead, actually get some life because you dont have to actually spend 5 hours getting there.
At the end of the day, one of the biggest faults of MO1 was the whole "realism" argument. The game had elves casting magic but by god the fucking mounted combat should 1 shot you cause thats realistic. Sure it might be but that doesnt make the mechanics good or "fun". Its not fun running 5 hours to get somewhere just like its not fun looking at an extraction timer for 2 hours, taking 5k falldamage when dropping 1 meter and running boulders for 6 hours to siege a 30 mil HP keep. MO1 went for realism in most of the wrong places and hopefully that doesnt happen in MO2.