After a somewhat busy month of travel in real life, I logged back in and was able to enjoy the news of the MO2.
Everything is still going on and it seems that it looks very good and promising.
Now that we have been given the first tools to start testing the crafting system, I got to work at GK and it was honestly exciting crafting my first weapons after so long and doing my job as a craftsman.
However, the crafting of the weapons left me some doubts that I want to share.
I've been crafting all kinds of weapons and materials. I am trying to make my first list of weapons, with weights, type of materials, etc. I want to be careful analyzing the type of weapons, materials, etc, carefully analyzing every detail.
I must say that I found the crafting screen presentation attractive and interesting.
But at the same time a doubt assailed me. Will this crafting system allow you to design "unique" weapons that allow you to leave your mark as a craftsman?
I mean, is there a new option that allows an experienced craftsman to create legendary weapons? Or unique and special weapons?
I have always believed that this would be important, as it gives the art of weapon making meaning. The system as such seems to be like that of MO1, which was undoubtedly profound. There were many materials, different metals, with their respective weights, advantages and disadvantages etc.
But I always felt that something was missing that would allow you to create your own unique and special weapons, different from any other crafter.
It is only my first opinion (or suggestion) since this is one of the areas that most like and interest in the game, as a businessman and gunsmith.
What do you think about these first steps of the crafting system?
Everything is still going on and it seems that it looks very good and promising.
Now that we have been given the first tools to start testing the crafting system, I got to work at GK and it was honestly exciting crafting my first weapons after so long and doing my job as a craftsman.
However, the crafting of the weapons left me some doubts that I want to share.
I've been crafting all kinds of weapons and materials. I am trying to make my first list of weapons, with weights, type of materials, etc. I want to be careful analyzing the type of weapons, materials, etc, carefully analyzing every detail.
I must say that I found the crafting screen presentation attractive and interesting.
But at the same time a doubt assailed me. Will this crafting system allow you to design "unique" weapons that allow you to leave your mark as a craftsman?
I mean, is there a new option that allows an experienced craftsman to create legendary weapons? Or unique and special weapons?
I have always believed that this would be important, as it gives the art of weapon making meaning. The system as such seems to be like that of MO1, which was undoubtedly profound. There were many materials, different metals, with their respective weights, advantages and disadvantages etc.
But I always felt that something was missing that would allow you to create your own unique and special weapons, different from any other crafter.
It is only my first opinion (or suggestion) since this is one of the areas that most like and interest in the game, as a businessman and gunsmith.
What do you think about these first steps of the crafting system?