I don’t quite understand why guilds call themselves an ARPK guild while calling themselves a PvP guild that will PK other players in other guilds and are willing to grief “APRK”ers in town. AFAIK, murderers cannot respawn in town so the person you are killing is considered innocent.
With the Toggle Guild Affiliation command, you can remove your guild tag so there is no way of knowing if that person is in the guild you are targeting.
I don’t believe PKing a person warrants a player to be griefed in town. If you are an ARPK’er, and you are repeatedly killing a player inside a GUARDED town, then how does that make you better than the “ARPK”Er’s you claim to be against? This would be considered griefing since they are allowed to spawn in town as they are not murderers. Since they are not murderers, they probably haven’t been going around randomly killing everyone they see.
I think guilds are starting to call themselves “APRK” to make themselves feel like the good guys. What makes aPK random? What if you see a person strolling along and they have nice looking gear. You decide to kill (or try to) kill them. Is that considered random?
What if a person is farming a cave or a nice grinding spot? Is it random if you kill them for that spot?
I think ARPK Guilds need to rethink their stance or else they will be against the entire server where PKing is the norm. People who avoid being a murderer will be selective on who they kill.
I suggest, if you want to be the “Good Guys”, try defending a section of the land/map from groups (regardless of guild affiliation) that are out hunting innocent players. Be the protectors of the land. Don’t grief players inside the towns. Don’t be toxic.
New players to these types of games should be mindful that ARPK guilds can be bullies and be toxic guilds too.
With the Toggle Guild Affiliation command, you can remove your guild tag so there is no way of knowing if that person is in the guild you are targeting.
I don’t believe PKing a person warrants a player to be griefed in town. If you are an ARPK’er, and you are repeatedly killing a player inside a GUARDED town, then how does that make you better than the “ARPK”Er’s you claim to be against? This would be considered griefing since they are allowed to spawn in town as they are not murderers. Since they are not murderers, they probably haven’t been going around randomly killing everyone they see.
I think guilds are starting to call themselves “APRK” to make themselves feel like the good guys. What makes aPK random? What if you see a person strolling along and they have nice looking gear. You decide to kill (or try to) kill them. Is that considered random?
What if a person is farming a cave or a nice grinding spot? Is it random if you kill them for that spot?
I think ARPK Guilds need to rethink their stance or else they will be against the entire server where PKing is the norm. People who avoid being a murderer will be selective on who they kill.
I suggest, if you want to be the “Good Guys”, try defending a section of the land/map from groups (regardless of guild affiliation) that are out hunting innocent players. Be the protectors of the land. Don’t grief players inside the towns. Don’t be toxic.
New players to these types of games should be mindful that ARPK guilds can be bullies and be toxic guilds too.