its a non-issue where a handful of the best NA players will get disadvantage (overcomable by other factors) versus the handful of top EU players.
We're talking like 10-15 people.
If ur reading this you're most likely not even one of them
Never said I was good, but I have eyes. There were a lot of things I didn't know, like I didn't know you get 2 sec after a parry to hit haha. I'll prol be ok if I do it more, but I really dislike how parry heavy the game is and am hoping they balance that somewhat.
And like dude showed in your 'whining NA' vid, you can block and then hit someone and it still looks like you're blocking. It can be overcome, but there's a lot of things that can be overcome. Doesn't mean it's not a legit beef. Also adding Ancient to people who I've seen play fast enough for it to matter. Do any of these people who play really fast have NA pings is the question?
And I disagree w/ your thinking. @ it's a non issue that only affects top players. I just explained where it matters. The faster the action goes, the more it matters. If you're EU w/ good net then you don't really know what it feels like. Like I said before in MO1 I could tell by vids how different it was, and you can tell by how people are moving while fighting or 'getting ganked' how what is appearing on the screen is not what is happening on the superior ping player's screen. Again in that whining NA vid, dude is running in circles and he thinks he's behind the guy.
I know you've played other games than MO. You should know ping matters.
Edit: and I think my lack of epeen + shit tier mechanical skills at doing 'what works' in MO enable me to view the game in a less biased way than a lot of people. I just wanted to chime in for the 'good guys.' Like I said, bottom line, played a lot of games, ping always matters. MO is inherently laggy w/ diff things going on on each players screen, probably almost always, so of course it matters. Usually w/ lag you get just slowness or whatever.