Some critical bugs in this game aren't being fixed for months. It's like SV doesn't know they exist, so let's remind them.
Feel free to post additions.
Melee
Magic
Housing
Future content sneaking into the game
Other
UI
Feel free to post additions.
Melee
- Invisible weapons
- Missing animation frames
Magic
- Every spell have approx. 0.5 seconds added to their charge time because the charging doesn’t begin immediately after you press a button - there’s a hand switch animation first.
- Charging a spell gets interrupted randomly for no reason
- Casting a pre-charged spell fails randomly for no reason
- Domination broken
- NPCs ignore reflect and can heal when corrupted
Housing
- Interacting with access chests makes the game crash randomly.
- Cannot shift+righclick on an item to split a stack in a chest and move part of it into inventory
- Cannot shift+rightclick to open a bag in a chest
- When you’re looking into a chest, someone interacts with another chest nearby (could be in a neighboring house even), you see all they do with their chest. When they add an item, you see that item being visually added to your chest at the same cell, replacing whatever you had there. When they take an item, you see your item in the same cell disappearing.
- Items in chests don’t always have the same icon as they have when in your inventory.
- When you hover over an item in a chest, you see incorrect stats. Potions will have no stats, weapons will have minimal stats etc.
- If you have 7000 of certain item in your inventory and 9000 in a chest and right click on the stack in a chest, you’ll have 3000 transferred to your inventory and merged with the 7000, and the remaining 6000 will visually disappear in the chest.
- Houses may become higher/lower for you when you log in on the same node. For others it will remain normal.
Future content sneaking into the game
- Many of items that you can chose for a buy order are not in game yet
- Some skills that show up in character skills window are not in game yet
- Trinkets give bonus to skills that are not in game yet
- Some clade gifts involve skills or mechanics that are not in game yet
Other
- Game crashes often in Jungle area
- Pets going through walls
- Flying animals/trees
- Monsters and wildlife spawn within objects e. g. trees or rocks.
- Bugged packets of water in lakes, rivers, and in the ocean
- Pushing in water causing instant death
- Defense and apparently damage % on trinkets do nothing
- Pathing issues: There are some areas where pets don't follow, in some areas pets get frequently stuck, or go in a random direction
- Pets sometimes don't log off when you do or die on login
- Pets falling under MK stairs / other objects.
- Pets not being able to swim (either intentional but still doesn't make much sense, or they don't have animation for that).
- Pet info always glitches out when you're not near your pet, get wrong info
- Pet names not saving on edit sometimes.
- Taming an animal randomly fails at 100%
UI
- Fishing interface doesn’t remember its position after you move it. Next time you fish, it will be restored to its original position.
- Hovering over a spell in a hotbar doesn’t show its name or description
- Alvarin gift True Sight doesn’t have a cooldown indicator
- Wrong icons and missing/wrong descriptions in player to player trade window
Last edited: