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    Reforming MO2's Justice System: Balancing Freedom, Fairness, and Immersion

    TL;DR version: A New Justice System for MO2 The current justice system in Mortal Online 2 is ineffective, allowing criminals to exploit reputation mechanics and guards’ limited oversight. This leads to rampant griefing, a lack of meaningful consequences for crimes, and the underutilization of...
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    Reforming MO2's Justice System: Balancing Freedom, Fairness, and Immersion

    Addressing Feasibility Concerns We understand that implementing a robust justice system might sound like a monumental task at first glance, but the reality is far more manageable. While the system we’ve outlined is rich and nuanced, its implementation would be comparable to a small to...
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    Reforming MO2's Justice System: Balancing Freedom, Fairness, and Immersion

    How Reds Might React to Justice Reforms 1. Will Reds Focus on PvE Areas Like Dungeons? Reality Check: Reds already target PvE players in high-risk zones like dungeons, where the distraction of NPC monsters makes players vulnerable. The rework doesn’t encourage this behavior—it’s already their...
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    Reforming MO2's Justice System: Balancing Freedom, Fairness, and Immersion

    The Proposed Enhanced Justice System Jail Time for Greys, Labor or Restitution for Reds 1. Justice for Greys: Jail with a Jailor Local Jail Time: Greys arrested in blue zones are confined to the local town jail for the duration of their sentence. Town jails feature multiple cells where greys...
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    Reforming MO2's Justice System: Balancing Freedom, Fairness, and Immersion

    Why Reform is Needed The current justice system fails to provide a fair or immersive gameplay experience due to its lack of meaningful consequences for crime and its inability to protect new and casual players. While some argue that guards do intervene when they witness a crime, this defense...
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    Reforming MO2's Justice System: Balancing Freedom, Fairness, and Immersion

    Problems with the Current Justice System 1. Reputation and Justice Are Conflated Reputation: A purely player-to-NPC dynamic that governs interactions with NPCs, such as trade, tasks, and social standing within factions. Reputation reflects how NPCs perceive a player, based on their actions...
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    Reforming MO2's Justice System: Balancing Freedom, Fairness, and Immersion

    Problems with the Current Justice System in Mortal Online 2 The current justice system in MO2 suffers from a fundamental contradiction. Reputation, a player-to-NPC mechanic, is conflated with justice, which should address crimes committed against other players. This leads to glaring issues...