MO2’s justice system doesn’t prevent crime—it manufactures it.
It’s a spaghetti mess of overlapping mechanics where every tweak breaks something else, a nightmare for both players and developers alike.
The Solution: A Modular, Sustainable System
Right now, justice, reputation, grey status, and PvP rules are hopelessly intertwined. We’re disentangling them by proposing a structured, simplified, and modular overhaul that will finally bring:


Why This is a Multi-Thread Series
We know how this community works. Most of you are spectators, reading from the sidelines but rarely engaging. The active posters? Mostly resigned die-hards who have either accepted the game’s broken state or griefers who want it to stay that way.Realistically, this forum—like the game itself—is full of people who haven’t left yet, but probably should have. The real player base isn’t here—it’s the thousands of ex-players who gave up and moved on.
So this isn’t for the handful of regulars still posting. This is for:



And that’s why this guide is being posted as multiple threads, each covering one or more of Seven much needed Fixes.
Not because we expect much discussion (we don’t), but because it makes it easier to absorb without being buried in a 16-page wall of text.
The Seven Fixes







Why This Matters for Developers
Each of these fixes addresses the core contradictions in the current system while making development exponentially easier.No more:



This isn’t just a better justice system—it’s a simpler one. One that finally makes Mortal Online 2 fair, immersive, and sustainable for both players and developers alike.